Extreme Laggs

The worst monsters in the Hearthlands warp the fabric of space and time..
tr0n
Posts: 3
Joined: Sat May 05, 2012 1:09 am

Extreme Laggs

Post by tr0n »

The game extremly laggs here in germany. Me and my friends really really like this game
and we want to play here for a long time. But this extreme laggs take so much fun :(
What is the issue and will the devs to something against this ?

tr0n
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zacty
Posts: 1023
Joined: Fri Nov 26, 2010 2:58 pm
Location: somewhere over the rainbow

Re: Extreme Laggs

Post by zacty »

the issue is that there is need for more hosting space - the best way to counter it is to donate money to afford more hosting
once salem is released, jorbtar is going to start working on fixing things, and some tweaks are being made here and there already
the server is hosted in germany, so being in germany would pobably make it lag the least
we all just kinda have to deal with it :(
i really need to find a good signature
tr0n
Posts: 3
Joined: Sat May 05, 2012 1:09 am

Re: Extreme Laggs

Post by tr0n »

how much do they pay for the server ?
I know a good hoster with a root for 50€ a month.

the game is sometime pretty unplayable. that's terrible freakin pain in my ass.
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zacty
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Joined: Fri Nov 26, 2010 2:58 pm
Location: somewhere over the rainbow

Re: Extreme Laggs

Post by zacty »

Image
i really need to find a good signature
tr0n
Posts: 3
Joined: Sat May 05, 2012 1:09 am

Re: Extreme Laggs

Post by tr0n »

easy said. hard to deal if every 2 seconds a big lag appears.. more lag then gaming.
Often it's not about pay more to get better server. Often the hoster just sucks with his bandwith.
Changing the hoster could help but well I don't know which hoster they're using here and which product.
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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: Extreme Laggs

Post by MagicManICT »

And sometimes it has absolutely nothing to do with the host, but with the code running on the server.

Don't matter how much money you throw at the problem, it's not getting fixed any time in the next six months.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

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