Anti-Sniper

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Sales_Clerk
Posts: 7
Joined: Mon Apr 02, 2012 10:12 pm

Anti-Sniper

Post by Sales_Clerk »

1.How to build Anti-Sniper system which work? I mean how much second palisade/bwall should be from the main one against snipers.
2. How to count kiln and ore semelter q? When they are already build.

Thanks for reply.
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Marksman
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Joined: Thu Feb 25, 2010 4:26 pm
Location: Russia, Saint-Petersburg

Re: Anti-Sniper

Post by Marksman »

Sales_Clerk wrote:2. How to count kiln and ore semelter q? When they are already build.

Thanks for reply.
2. Kiln q = Clay q, Ore Smelter q = Brick q
Sales_Clerk
Posts: 7
Joined: Mon Apr 02, 2012 10:12 pm

Re: Anti-Sniper

Post by Sales_Clerk »

Marksman wrote:
Sales_Clerk wrote:2. How to count kiln and ore semelter q? When they are already build.

Thanks for reply.
2. Kiln q = Clay q, Ore Smelter q = Brick q
Guess what, they are build and I dont know what q clay and brick were used for it.. Anyway thanks for reply.
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EnderWiggin
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Re: Anti-Sniper

Post by EnderWiggin »

To calculate kiln quality when it is already built you need to make coal in it then Qkiln = 4*Qcoal - 2*Qwood - Qfuel
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flajek122
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Joined: Sat Dec 18, 2010 2:51 pm

Re: Anti-Sniper

Post by flajek122 »

Sales_Clerk wrote:1.How to build Anti-Sniper system which work? I mean how much second palisade/bwall should be from the main one against snipers.

Dozens of tiles. Just make big, rectangular palisaded/walled area, and make sure there's enough place in the center to build, so you don't need to spend too much time (..farming) nearby your curtain wall. Instead of that, you'll just hide your city beyond sniper's field of view, which unallows them to aggro and shoot you.
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Patchouli_Knowledge
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Re: Anti-Sniper

Post by Patchouli_Knowledge »

The second wall should be roughly 50 tiles from the first one. If you lean against the inner wall and cannot see the outer wall, it should be far enough.
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Eemerald
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Re: Anti-Sniper

Post by Eemerald »

build ur initial wall and wall out completly zoomed out and when u can no longer see your main wall, i'd build!

thats what we did anyway
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Arcanist
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Re: Anti-Sniper

Post by Arcanist »

You could use ctrl + L on enders client, and I've been told that 50 tiles is the safe anti snipe distance.

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