Obscured Objects

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Dwarfu
Posts: 179
Joined: Sat May 30, 2009 8:33 pm

Obscured Objects

Post by Dwarfu »

I'm standing behind (obscured) my plow,
which is obscured by a palisade,
which is obscured by a cabin.

Is this too many levels of obscurity? Because I cannot interact (use, pickup or destroy) my plow. Is there a toggle to hold (shift or ctrl or somesuch - I tried both) to cycle through the obscured objects?
kimya
Posts: 845
Joined: Mon Jun 01, 2009 1:35 am

Re: Obscured Objects

Post by kimya »

i think its possible, you just have to try to click at the right pixel. which might seem to be impossible, just try every pixel :)
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loftar
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Joined: Fri Apr 03, 2009 7:05 am
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Re: Obscured Objects

Post by loftar »

Not that I couldn't say "so don't do that, then" ;), but I do agree that it is a problem. I might be able to do something like choosing one of multiple obscured objects with the scrollwheel or something.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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g1real
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Joined: Sun Aug 09, 2009 10:30 am
Location: You are now breathing manually.

Re: Obscured Objects

Post by g1real »

How much of an option is rendering sight-blocking objects opaque?
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)

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