that's because you don't want to pay someone based on how much work they did, you want to play someone based on how useful the item is...provincialist wrote:damn, i'm suprised that people don't really get the point of having a formula to calculate labor cost
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i would understand if someone say, for example, "that's wrong, i disagree that 1h of process cost 1 coin, you just made it up from nothing", but that's different..
especially when it's considered that a fair amount of the game's higher tier curios are foragables and randomly spawning (edels, flots, bluebells and pearls)
so one person could find 10 pearls from a cupboard whereas another person (usually me) can go through a mansion of cupboards of mussels and not get a single pearl.
The only situation i can see it being reasonable to pay someone based on how much time they worked, is if it was paying someone to brick grind/wall build, which doesn't happen often...





