Stone stairs

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Arcanist
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Re: Stone stairs

Post by Arcanist »

you should be able to jump down cliffs for 10% shp dammage or something
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Shruikan
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Re: Stone stairs

Post by Shruikan »

+1

edit:
Arcanist wrote:you should be able to jump down cliffs for 10% shp dammage or something
+1
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100Rads
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Re: Stone stairs

Post by 100Rads »

10% shp is a bit too much... Imagine getting of a mountain :lol:
"... and there, standing in confusion on the brink of defeat, Thilfing gave out a bellowing cry. In the shattering echo the Noms saw, as had been foretold, his pain, his agony, his anguish. His triumph."
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SacreDoom
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Re: Stone stairs

Post by SacreDoom »

Also your character would have to be pretty retarded to hurt himself that badly from like a 1½ meter jump.
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100Rads
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Re: Stone stairs

Post by 100Rads »

Maybe a stamina drain instead of shp damage. Just as SacreDoom stated above, you hearthling should be very retarded to get hurt from such a fall.
I was bored so I made a little picture with stone stairs and retarded hearthlings:
Image
"... and there, standing in confusion on the brink of defeat, Thilfing gave out a bellowing cry. In the shattering echo the Noms saw, as had been foretold, his pain, his agony, his anguish. His triumph."
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FictionRyu
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Re: Stone stairs

Post by FictionRyu »

100Rads wrote:Image
That looks quite real. This stair idea is superb.
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shotgunn902
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Re: Stone stairs

Post by shotgunn902 »

i also find this good and it makes cliffs much less damaging to a village
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mvgulik
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Re: Stone stairs

Post by mvgulik »

100Rads wrote:Image
Right ... should only be possible to be build upwards.
Just ditch a ton of sand to create a slide from above (nope, it won't allow you to walk back up.)
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100Rads
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Re: Stone stairs

Post by 100Rads »

It would be kind of dumb to have 1 way stairs. The sand slope actually seems like a nice idea for players without resources/lazy players, because chipping 100 stones takes quite a long time without a pickaxe.

Also, how about a skill called Climbing. It would unlock a "Climb" option in the Adventure Menu, which when used on cliffs would make an animation of your hearthling climbing the cliff, or maybe just teleport him/her up the cliff. It would cost 500 LP, and climbing up/down a cliff would drain 5% stamina or 10 units from your hunger bar. I even made a little climb button for the adventure menu, but I can't upload it right now. I will upload it later.

EDIT: Basic terraforming options would actually allow you to remove those pesky logs stuck on the cliffs :D
Also,
TeckXKnight wrote:The ability to produce and remove cliffs
Producing cliffs seems like a bad idea. Palisades and brickwalls would become useless, and a lot of illegal HV's would start popping up all over the place. But then again, you could remove cliffs.
"... and there, standing in confusion on the brink of defeat, Thilfing gave out a bellowing cry. In the shattering echo the Noms saw, as had been foretold, his pain, his agony, his anguish. His triumph."
mvgulik
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Re: Stone stairs

Post by mvgulik »

100Rads wrote:It would be kind of dumb to have 1 way stairs.
Yep. But nobody sad anything about the stairs themselves being one way now did they. ;) (building it would be a one way process.)

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