Start location Novigrad: OPEN

[ARCHIVE FOR WORLDS 1&2]Forum for discussing in game politics, village relations and matters of justice.
Ntrent
Posts: 20
Joined: Sun Oct 18, 2009 5:51 am

Re: Start location Novigrad: OPEN

Post by Ntrent »

theTrav wrote:
Ntrent wrote:He should get a shepards pie.
potatoes are not implemented yet
This should not stop the gods.
kimya
Posts: 845
Joined: Mon Jun 01, 2009 1:35 am

Re: Start location Novigrad: OPEN

Post by kimya »

so, i planted some trees there, although there are still plenty of it, but i thought, there cant be enough trees for newbs... they need to build stuff, right? i tried to keep the quality in the mid-range, so if they want to make new fishing rods and axes they get something decent. im just not sure if it worked...
well thats it for now
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Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Start location Novigrad: OPEN

Post by Potjeh »

Heh, I think it's actually best if we keep trees there at low quality, so established players don't poach them.
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Delamore
Posts: 1234
Joined: Mon Jul 13, 2009 9:11 am

Re: Start location Novigrad: OPEN

Post by Delamore »

Potjeh wrote:Heh, I think it's actually best if we keep trees there at low quality, so established players don't poach them.
What I did was have the highest QL tree planted in a vault which I let people get chests of branches from sometimes.
It survived the newbie rush and now the ones that aren't newbies are replanting its seed everywhere.
kimya
Posts: 845
Joined: Mon Jun 01, 2009 1:35 am

Re: Start location Novigrad: OPEN

Post by kimya »

yeah i kinda thought that if its mid-range, its not interesting for other players... dunno, we'll see.
MadAlice
Posts: 29
Joined: Fri Oct 09, 2009 7:53 pm

Re: Start location Novigrad: OPEN

Post by MadAlice »

Potjeh, I was over in that area yesterday and stopped for a look. The place looks great, you put an awful lot of work into it. If you catch me online in the forums when you're over there, pop me a msg and I'll head over and join up. I can put in some trees and get some boats started for you.
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Potjeh
Posts: 11825
Joined: Fri May 29, 2009 4:03 pm

Re: Start location Novigrad: CLOSED

Post by Potjeh »

Due to depletion of trees, Novigrad is closed until further notice.
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sikgamer
Posts: 171
Joined: Fri Oct 30, 2009 8:50 pm

Re: Start location Novigrad: CLOSED

Post by sikgamer »

Damn griefers. Shoot them all.
With a rifle.
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theTrav
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: Start location Novigrad: CLOSED

Post by theTrav »

Don't worry, JFloyd will re-tree the area... That's what he's doing now right?
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Lothaudus
Posts: 641
Joined: Fri Oct 23, 2009 12:32 pm
Location: Adelaide, Australia

Re: Start location Novigrad: CLOSED

Post by Lothaudus »

Hmmm... That sounds like a pretty repetitive task. Maybe he needs more help?

And by help I of course mean other people that can do it all for him.
sikgamer wrote:Damn griefers. Shoot them all.
With a rifle.
You sure it was griefers doing it deliberately and not just nubs learning the game?
Barry Fletcher Norwin
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http://www.rpgcodex.net

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