Other than some changes and band-aid nerfs by loftar back in something like December, nothing has really changed. (Ender added in the auto-hearth and auto-aggro scripts that had been floating around privately for a while, and so loftar finally nefed the auto hearth... still waiting on a fix for auto-aggro.)Sevenless wrote:If Apoc wouldn't mind helping me refresh my haven gameplay, I'd be willing to edit/add requested sections to the guide. I personally have been out of Haven for about a year now.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Sevenless' Guide for Beginning Players ~Good enough~
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Sevenless
- Posts: 7704
- Joined: Fri Mar 04, 2011 3:55 am
- Location: Canada
Re: Sevenless' Guide for Beginning Players ~Good enough~
My memory however is not as intact. It's been a year give or take.MagicManICT wrote:Other than some changes and band-aid nerfs by loftar back in something like December, nothing has really changed. (Ender added in the auto-hearth and auto-aggro scripts that had been floating around privately for a while, and so loftar finally nefed the auto hearth... still waiting on a fix for auto-aggro.)Sevenless wrote:If Apoc wouldn't mind helping me refresh my haven gameplay, I'd be willing to edit/add requested sections to the guide. I personally have been out of Haven for about a year now.
Lucky: haven is so quirky
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
Lucky: can be so ugly, can be so heartwarming
Sevenless: it is life
The Art of Herding
W16 Farmer's Almanac
W16 Casting Rod Cheatsheet
Explanation of the logic behind the cooking system
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eXmart
- Posts: 54
- Joined: Sun May 27, 2012 2:53 am
- Location: USA , GMT-8
Re: Sevenless' Guide for Beginning Players ~Good enough~
Thanks for the guide. I've been read, and re-read almost every other day
I have to say, the Personal Safety really helped me a lot: I ran backward whenever there's a white dot on the map! Thanks to that, I've survived up until now, although I've travel through MANY super grids for various reasons
I have to say, the Personal Safety really helped me a lot: I ran backward whenever there's a white dot on the map! Thanks to that, I've survived up until now, although I've travel through MANY super grids for various reasons
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: Sevenless' Guide for Beginning Players ~Good enough~
SHP/HHP/MHP
Stands for Soft Hitpoints/Hard Hitpoints/Maxium Hitpoints
Soft hitpoints are the first number from the tool-tip on your health bar and is lowered from taking damage. If it reaches 0 you are knocked unconscious for a minute. You recover SHP by having a hunger level of "Hungry", "Full", or "Overstuffed". Your SHP will never be higher than your HHP. In the health bar it is red.
Hard hitpoints are the second number from the tool-tip on your health bar and is lowered from taking damage while unconscious. If it reaches 0 you die. You recover HHP by equipping a leech in any equipment slot and it will lower your SHP, but has a chance of increasing your HHP. An easier way to recover HHP is to have an empty head slot, left click a gauze, right click your character and click treat head and it will slowly increase your HHP. Gaining Strength FEPs will also increase your HHP. Some damage such as getting punched and being hit by cave-ins will lower your SHP and your HHP. Your HHP will never be higher than your Maximum Hitpoints. In the health bar it is yellow and is concealed by the SHP's red bar.
Maximum hitpoints are the third number from the tool-tip on your health bar. It is raised by increasing your "Life" Personal belief and increasing your Constitution stat. It is how much HHP you can have. Sometimes HHP goes higher than your MHP but it is just a display bug and is actually as much as your MHP.
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If you want to put this in your guide I feel it would help some noobs, I mostly just like hearing myself talk.
Stands for Soft Hitpoints/Hard Hitpoints/Maxium Hitpoints
Soft hitpoints are the first number from the tool-tip on your health bar and is lowered from taking damage. If it reaches 0 you are knocked unconscious for a minute. You recover SHP by having a hunger level of "Hungry", "Full", or "Overstuffed". Your SHP will never be higher than your HHP. In the health bar it is red.
Hard hitpoints are the second number from the tool-tip on your health bar and is lowered from taking damage while unconscious. If it reaches 0 you die. You recover HHP by equipping a leech in any equipment slot and it will lower your SHP, but has a chance of increasing your HHP. An easier way to recover HHP is to have an empty head slot, left click a gauze, right click your character and click treat head and it will slowly increase your HHP. Gaining Strength FEPs will also increase your HHP. Some damage such as getting punched and being hit by cave-ins will lower your SHP and your HHP. Your HHP will never be higher than your Maximum Hitpoints. In the health bar it is yellow and is concealed by the SHP's red bar.
Maximum hitpoints are the third number from the tool-tip on your health bar. It is raised by increasing your "Life" Personal belief and increasing your Constitution stat. It is how much HHP you can have. Sometimes HHP goes higher than your MHP but it is just a display bug and is actually as much as your MHP.
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If you want to put this in your guide I feel it would help some noobs, I mostly just like hearing myself talk.





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Jessikur
- Posts: 23
- Joined: Tue Jul 10, 2012 1:40 am
- Yahoo Messenger: jessikurr@yahoo.co.uk
- Location: United Kingdom
Re: Sevenless' Guide for Beginning Players ~Good enough~
This helped me so much. Thank you.

Looking for help. I'm sort of new to this and I'm trying to get my camp well structured.
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Shadow7168
- Posts: 753
- Joined: Tue Aug 03, 2010 8:33 pm
Re: Sevenless' Guide for Beginning Players ~Good enough~
When I first read this I already was a part of a village and well established, but it's really nice to show newbies, and it'd been alot smoother for me learning than looking at the wiki and sending a barrage of questions at village mates like I did in my newb days.
Something else I'd like to add is a tiny bit on ITEM PROTECTION:
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Once you have established yourself, it wouldn't be great if someone say, smashed your palisade, destroyed all your cupboards and your hearth while you were offline. Let me introduce you to a technique that will be more useful the more valuable the items you want to protect are. It's called "Alt-Vaulting". In a nutshell, you take an alt, give him a backpack/travelers sacks/merch robe/whatever you can afford, and then put all your shiny shit in his inventory, log out, and don't use it for anything else but storing your stuff. This will keep your valuables safe from EVERYTHING physical in the game; asides from getting their hearth bashed, even then you can still log back in where you logged out.
Something else I'd like to add is a tiny bit on ITEM PROTECTION:
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Once you have established yourself, it wouldn't be great if someone say, smashed your palisade, destroyed all your cupboards and your hearth while you were offline. Let me introduce you to a technique that will be more useful the more valuable the items you want to protect are. It's called "Alt-Vaulting". In a nutshell, you take an alt, give him a backpack/travelers sacks/merch robe/whatever you can afford, and then put all your shiny shit in his inventory, log out, and don't use it for anything else but storing your stuff. This will keep your valuables safe from EVERYTHING physical in the game; asides from getting their hearth bashed, even then you can still log back in where you logged out.
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!
MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
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FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Sevenless' Guide for Beginning Players ~Good enough~
Permitted that there isn't a claim which you don't have permissions on it, yes. The "alt-vault" technique has always helped me in the worst of times in my year of playing. I'd say it's one of THE most important things to know about.Shadow7168 wrote:even then you can still log back in where you logged out.
Scooby Doo taught us that the real monsters are humans.
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Phoenix246
- Posts: 517
- Joined: Sun Feb 13, 2011 3:49 am
Re: Sevenless' Guide for Beginning Players ~Good enough~
eXmart wrote:I ran backward whenever there's a white dot on the map!
I dont have it lol, taking risk is the fun
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Deathlord
- Posts: 98
- Joined: Thu Jan 03, 2013 3:32 pm
- Location: Lawspeaker of YoMomma (i'm serious)
Re: Sevenless' Guide for Beginning Players ~Good enough~
Thank you. This is a very useful guide. 
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Kabishen
- Posts: 1
- Joined: Sun Sep 18, 2011 2:37 am
Re: Sevenless' Guide for Beginning Players ~Good enough~
I haven't played this game in forever. Is this guide still valid?
Do you like Fishdicks?