Defining borders

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Raephire
Posts: 648
Joined: Wed Jun 10, 2009 3:34 pm

Defining borders

Post by Raephire »

Large groups of likeminded players are forming many villages and uniting alliances. We now need to make a custom map to define borders for each "kingdom" different taxation occuring each one, Perhaps requiring no taxation whatsoever.

I believe it will bring players together more. Help them unite under one banner. Creating unique laws within those borders and defining the people who will be permitted to enforce the law.
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Jackard
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Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Defining borders

Post by Jackard »

You can do this on maplib.

If something like this should be implemented, a visual effect only would be best - like, the extent of a village claim showing on ingame maps.
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Raephire
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Joined: Wed Jun 10, 2009 3:34 pm

Re: Defining borders

Post by Raephire »

Jackard wrote:You can do this on maplib.

If something like this should be implemented, a visual effect only would be best - like, the extent of a village claim showing on ingame maps.
Yes, maplib was the idea. We need to define borders and kingdoms to better organize people. Turn the goons here into a "legitimate" government.

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