Surprise that someone whose village was just ransacked by goons would suggest making villages more defensible.
I'm sure you've thought about this if it hasn't been mentioned here before but the inability to defend your livelihood while offline is a serious game flaw. I think the easiest solution would be to make different varieties of traps.
Traps could only be built in village claim to prevent their misuse outside of village defense.
Traps would need to cover large distances. Simply placing a trap on one or two tiles of a 2,000 tile perimeter won't cut it. they would need to be able to protect stretches of land.
Traps could be detected like scents only using PER and Stealth rather than exploration. And their traces could be better disguised with higher psyche and perhaps Survival.
Traps would need to be highly effective at deterring invading parties, such that it would take an incredible amount of resources to successfully infiltrate a trap-protected village.
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niltrias
- Posts: 1559
- Joined: Sat May 30, 2009 10:19 am
Re: Village Defense
I like the idea of traps in general, but you have to be careful not to swing the pendulum too far towards defense. A game with no risk would be boring.
That said, have you guys considered rebuilding on the Eastern Supergrid? It is under the protection of Xanadu, and you dont have to pay tax or anything.
That said, have you guys considered rebuilding on the Eastern Supergrid? It is under the protection of Xanadu, and you dont have to pay tax or anything.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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Delamore
- Posts: 1234
- Joined: Mon Jul 13, 2009 9:11 am
Re: Village Defense
Hahahahaniltrias wrote: Xanadu
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Manson
- Posts: 162
- Joined: Mon Aug 10, 2009 5:11 am
- Location: Autism, Texas
Re: Village Defense
Good suggestion bro.Delamore wrote:Hahahahaniltrias wrote: Xanadu
Harlequins should totally be added to the game, IT WOULD BE HILARIOUS.
Hahahaha
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Gaiadin
- Posts: 228
- Joined: Sat Sep 12, 2009 6:49 am
Re: Village Defense
I believe this is what's commonly referred to as trolling.Delamore wrote:Hahahahaniltrias wrote: Xanadu
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kimya
- Posts: 845
- Joined: Mon Jun 01, 2009 1:35 am
Re: Village Defense
what, they striked? what happened? where was it?
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niltrias
- Posts: 1559
- Joined: Sat May 30, 2009 10:19 am
Re: Village Defense
Chernobyl...HahahhaahahaDelamore wrote: Hahahaha
But seriously, guis, I am the defender of all newbies, and care for nothing past wat wud help my fellow noobs.
Oh, look, a newbie village!
*nom nom nom
Delamore is dead, Chernobyl is dead. Yes, Xanadu killed his 400+ melee guy without even asking blaze to help.
Who is laughing now, Del?
Edit--BTW, it was a really, really easy fight. I felt kinda disappointed.
<Marcher Lord>
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
Dogs! Oh god, please give us DOGS!
There are those who press on with the ardor of beer, and those who are faint with thirst.
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VoodooDog
- Posts: 856
- Joined: Sat Aug 01, 2009 10:27 pm
Re: Village Defense
dela overpowered him self long long time^^
his 4layer brickwall chernugug guys are all not very strong.
nice to read some guys kick his ass
his 4layer brickwall chernugug guys are all not very strong.
nice to read some guys kick his ass