wrong, i got q45 well :)Sleep wrote:Wells only have q10 water.
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HasseKebab
- Posts: 1782
- Joined: Sun Mar 06, 2011 8:59 pm
Re: quality of water
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TheTylerLee
- Posts: 1604
- Joined: Thu Jul 21, 2011 6:00 am
Re: quality of water
first test the river water, if its higher then 10, see if it Raises the closer you go to land, once you find the direction it raises, build a well in that direction
if the QL of water is raising slowly, it means you can build farther out and still have a chance of finding its peak
if the water is say
40QL 3 tiles from shore
and 42 1 tile from shore,, the water node probably wont be higher then 45, about 10 tiles from shore at max
If the water is 40QL from a half a minimap away, and then its 41 1 tile from shore, you can go a father distance inland to find the peak
the only time you should blindly make wells are when there is no water source for miles
if the QL of water is raising slowly, it means you can build farther out and still have a chance of finding its peak
if the water is say
40QL 3 tiles from shore
and 42 1 tile from shore,, the water node probably wont be higher then 45, about 10 tiles from shore at max
If the water is 40QL from a half a minimap away, and then its 41 1 tile from shore, you can go a father distance inland to find the peak
the only time you should blindly make wells are when there is no water source for miles
Discord: XiliX#2791
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villagegirl
- Posts: 24
- Joined: Tue Apr 10, 2012 6:38 am
Re: quality of water
ah ok ya thats good stuff, still wondering how the node is shaped, like is it a big circle node? i found a q 30 well and then about 15 tiles north was a q 10... hmm maybe there random shape? anyone notice what shape they are? Can a water node raise more than 1 point every 5 tiles? so many questions sry hehe 
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: quality of water
The problem with the common way of doing things is that a good quality node completely inland can be missed. Odds are you aren't going to find one this way, but there's always more than a few on a map.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.

