Awful combat system

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DDDsDD999
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Re: Awful combat system

Post by DDDsDD999 »

Kriegwolf wrote:I see i was just bad with numbers back then. Anyway, closer to the topic... I quite find this system interesting. So i don't see what's so wrong if it's harder then in any other game.
P.S. I don't think you could kill a high skill player just like you theoretically do with animals, anyway.
Oh you'd be surprised at all the people with titans who don't know the simple tricks.
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TeckXKnight
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Re: Awful combat system

Post by TeckXKnight »

Kriegwolf wrote:I see i was just bad with numbers back then. Anyway, closer to the topic... I quite find this system interesting. So i don't see what's so wrong if it's harder then in any other game.
P.S. I don't think you could kill a high skill player just like you theoretically do with animals, anyway.
A lot of the metagame for awhile was how to kill a 1000 UAC/MC character with a practically brand new character.
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Kriegwolf
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Re: Awful combat system

Post by Kriegwolf »

But uh... with 4x enemy's UA you hit right enough to drop their def bar.
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TeckXKnight
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Re: Awful combat system

Post by TeckXKnight »

Kriegwolf wrote:But uh... with 4x enemy's UA you hit right enough to drop their def bar.
With UAC, if you're significantly smarter than your opponent you can wallop them. With Movement combat you can have 1 UAC and MC and defeat an opponent with 1000 UAC and MC.
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Kriegwolf
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Re: Awful combat system

Post by Kriegwolf »

TeckXKnight wrote:
Kriegwolf wrote:But uh... with 4x enemy's UA you hit right enough to drop their def bar.
With UAC, if you're significantly smarter than your opponent you can wallop them. With Movement combat you can have 1 UAC and MC and defeat an opponent with 1000 UAC and MC.
Movement combat didn't seem to work for me when i was killing a deer chasing another guy. Are there any rules of movement defense ignoring? And what's, in fact, this movement combat thing?
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DDDsDD999
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Re: Awful combat system

Post by DDDsDD999 »

TeckXKnight wrote:
Kriegwolf wrote:But uh... with 4x enemy's UA you hit right enough to drop their def bar.
With UAC, if you're significantly smarter than your opponent you can wallop them. With Movement combat you can have 1 UAC and MC and defeat an opponent with 1000 UAC and MC.
No, 1 UA can't hit anyone moving.
Kriegwolf wrote:Movement combat didn't seem to work for me when i was killing a deer chasing another guy. Are there any rules of movement defense ignoring? And what's, in fact, this movement combat thing?
If you have a move qeued and are going towards enemy it dosen't count as moving.

Movement combat is moving in combat with another player, and most people use call down the thunder so to stack IP.
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TeckXKnight
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Re: Awful combat system

Post by TeckXKnight »

DDDsDD999 wrote:No, 1 UA can't hit anyone moving.
Really? I thought it went through at 100% regardless of the disparity between the two.
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DDDsDD999
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Re: Awful combat system

Post by DDDsDD999 »

Normally it does, but the equation is modelled so 1 UA can't break the DEF moving, you even see the blood from getting hit, but you don't take any damage and your DEF is still there.
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TeckXKnight
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Re: Awful combat system

Post by TeckXKnight »

Interesting. I had no idea.
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NaoWhut
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Re: Awful combat system

Post by NaoWhut »

Arcanist wrote:Maybe if you have 5UA and all the best gear.

If you can do it with just 5uac and a ~20ql sword, I will eat my hat.
Oh true? I gotta find a ql 20 sword...

and some way to prove it...

Or i could use my hands and let noobs
spawn to watch the amazing NaoWhut
show you how to properly kill the biggest
creature ON the hearthlands with the
most basic of things...
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