Yes You Have shared such a brilliant Game here and like to be a part of this Thread...
As per your question I have a Game like this i.e.Battlefield 3 a brillian and entertaining Xbox 360 Game.....
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Zou
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- Location: Canada
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TeckXKnight
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Re: Any other games like this one?
Mostly the guns.Zou wrote:How is battlefield 3 anything like HnH?
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Ogrim
- Posts: 182
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Re: Any other games like this one?
Have you SEEN the meta-data behind the crafting in BF3? It's an EXACT rip-off of Loftar's 'law of diminishing returns' equations, which are square roots of multiplied characteristics.TeckXKnight wrote:Mostly the guns.Zou wrote:How is battlefield 3 anything like HnH?
The PVP is slightly different, but nominally so.
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jordancoles
- Posts: 14168
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Re: Any other games like this one?
I tried UO once but there was no way for me to get a fullscreen, is a decently sized screen available with your link?dagrimreefah wrote:UOGamers Hybrid is what you should check out if you want to play FREE Ultima Online, with PvP in mind. The Hybrid servers are the most populated with ~500-1000 ppl online at anytime. I have several characters on that shard, but I quit playing Ultima Online completely once I found this game lol. But yeah UO is still a great adrenaline pumping game.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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factnfiction101
- Posts: 304
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Re: Any other games like this one?
I've been wanting to create a multiplayer online action rpg, but it takes me forever to work on grafx :< I've been working on it for over 3 years (not straight, just now and then).
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hazzor
- Posts: 2245
- Joined: Sat Sep 17, 2011 11:00 am
Re: Any other games like this one?
Goblin camp looks interesting, i'll have to give that one a play, it looks a lot like the recent game "towns" except it's sure to be infinitely better because... well... goblins
Edit: having played goblin camp for about an hour now, i really really like it, with a little work i think i prefer it very much to DF, it's a lot simpler with a nicer ui and there's a lot more to do above ground, give it a try
Edit: having played goblin camp for about an hour now, i really really like it, with a little work i think i prefer it very much to DF, it's a lot simpler with a nicer ui and there's a lot more to do above ground, give it a try
Oh boy, here I go cheesemaking again...
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MagicManICT
- Posts: 18435
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Re: Any other games like this one?
Yeah, GC is fun, but a complete lack of contents hurts. Of course, I can't seem to keep a stable town once I get the coal clamp up due to the imps...
Still prefer DF.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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TeckXKnight
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Re: Any other games like this one?
Build a stable wall around the coal clamp and get water nearby. Minimize damage by keeping orc archers stationed outside of the quarantine and a squad of well armed orcs in the quarantine. The real trouble starts when the human armies begin invading, this is also the real fun.MagicManICT wrote:Yeah, GC is fun, but a complete lack of contents hurts. Of course, I can't seem to keep a stable town once I get the coal clamp up due to the imps... :x Still prefer DF.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Any other games like this one?
Human armies... eh? I've never gotten this far!!
Yeah, I usually do build up a wall around the coal clamp as well as the other "holes for invasion." The problem is one good fireball sets a palisade on fire and the whole thing burns down.
I can't seem to get enough brick before this to get a complete brick wall up. Then there's the whole issue of "job cancellation" spam when everyone's trying to put out the fires.
Yeah, I usually do build up a wall around the coal clamp as well as the other "holes for invasion." The problem is one good fireball sets a palisade on fire and the whole thing burns down.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.