Planned downtime: Harddrive replacement (again)

Announcements about major changes in Haven & Hearth.
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Krugz
Posts: 164
Joined: Sat Jan 29, 2011 3:49 am

Re: Planned downtime: Harddrive replacement (again)

Post by Krugz »

loftar wrote:
tempwad wrote:Stuff
I can't quite tell to what extent you are trolling, so I'm just going to assume your whole post is a troll. :)
Rehpic wrote:You should consider just switching to TCP. Many modern MMOs use TCP for their client/server communication (I know WoW and STO for sure, and I'm sure there are others).
What are you implying the advantages would be, really? With UDP, I gain a lot from not having to retransmit obsolete data, and can't say I'm seeing any disadvantages whatever. I haven't ever noticed the actual protocol ever being a problem in any way, really. If you are of a contrary opinion, do feel free to voice concrete problems with the current protocol. :)
Loftar, why do you answer to people just throwing random ideas at you? The answer to that is probably the same reason I'm sure you'd fix the lag right now if you could. Don't let the forum trolls wear you down.

On a more thread-related note, since the HD was replaced the lag has significantly improved for me. I'm guessing the replacement wasn't a significant upgrade (if it was an upgrade at all) to the previous HD, does that mean a solid-state drive could significantly improve the lag? Ironic I know, that I ask a random stupid question after commenting on random stupid questions. Well either way, thanks and good luck. :mrgreen:
Signed,
that guy who did that thing same as the first II
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Mvpeh
Posts: 961
Joined: Sun Jan 30, 2011 8:43 pm

Re: Planned downtime: Harddrive replacement (again)

Post by Mvpeh »

Krugz wrote:
loftar wrote:
tempwad wrote:Stuff
I can't quite tell to what extent you are trolling, so I'm just going to assume your whole post is a troll. :)
Rehpic wrote:You should consider just switching to TCP. Many modern MMOs use TCP for their client/server communication (I know WoW and STO for sure, and I'm sure there are others).
What are you implying the advantages would be, really? With UDP, I gain a lot from not having to retransmit obsolete data, and can't say I'm seeing any disadvantages whatever. I haven't ever noticed the actual protocol ever being a problem in any way, really. If you are of a contrary opinion, do feel free to voice concrete problems with the current protocol. :)
Loftar, why do you answer to people just throwing random ideas at you? The answer to that is probably the same reason I'm sure you'd fix the lag right now if you could. Don't let the forum trolls wear you down.

On a more thread-related note, since the HD was replaced the lag has significantly improved for me. I'm guessing the replacement wasn't a significant upgrade (if it was an upgrade at all) to the previous HD, does that mean a solid-state drive could significantly improve the lag? Ironic I know, that I ask a random stupid question after commenting on random stupid questions. Well either way, thanks and good luck. :mrgreen:
Both of those were legitimate suggestions, there aren't many trolls on this thread.
My son, walk not in the way unarmed; because thou knowest not when thy enemy shall come upon thee.
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Felkin
Posts: 246
Joined: Fri Aug 12, 2011 11:24 pm

Re: Planned downtime: Harddrive replacement (again)

Post by Felkin »

This thread is becoming waaaaay too negative, its like everyone is mad at eachother and the stupid server. People have been unable to go fishing for faaar too long... I dont even care what happens with my prized chicken anymore. The game is slowly fading away....
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Tonkyhonk
Posts: 4501
Joined: Fri Sep 10, 2010 6:43 am

Re: Planned downtime: Harddrive replacement (again)

Post by Tonkyhonk »

nah, its just that some people like to think they know better.
loftar is cool, trying to keep us informed of what is happening.
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MagicManICT
Posts: 18435
Joined: Tue Aug 17, 2010 1:47 am

Re: Planned downtime: Harddrive replacement (again)

Post by MagicManICT »

Felkin wrote:This thread is becoming waaaaay too negative, its like everyone is mad at eachother and the stupid server. People have been unable to go fishing for faaar too long... I dont even care what happens with my prized chicken anymore. The game is slowly fading away....
Nobody's mad. They're just typical computer geeks.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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loftar
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Location: Your character database

Re: Planned downtime: Harddrive replacement (again)

Post by loftar »

Krugz wrote:Loftar, why do you answer to people just throwing random ideas at you?
Because sometimes they just make me curious. :)
Krugz wrote:On a more thread-related note, since the HD was replaced the lag has significantly improved for me. I'm guessing the replacement wasn't a significant upgrade (if it was an upgrade at all) to the previous HD, does that mean a solid-state drive could significantly improve the lag?
If it is true that the lag has decreased, I would be quicker to ascribe that to the experiment, which is still running. It doesn't exactly seem clear-cut to me that the lag really has improved, though. :)
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Dill
Posts: 875
Joined: Sat Jun 09, 2012 5:58 pm

Re: Planned downtime: Harddrive replacement (again)

Post by Dill »

loftar wrote:
Krugz wrote:Loftar, why do you answer to people just throwing random ideas at you?
Because sometimes they just make me curious. :)
Krugz wrote:On a more thread-related note, since the HD was replaced the lag has significantly improved for me. I'm guessing the replacement wasn't a significant upgrade (if it was an upgrade at all) to the previous HD, does that mean a solid-state drive could significantly improve the lag?
If it is true that the lag has decreased, I would be quicker to ascribe that to the experiment, which is still running. It doesn't exactly seem clear-cut to me that the lag really has improved, though. :)
I agree with krugz. After the hd update the lag has greatly decreased. There still is lag but nothing too bad.
mvgulik
Posts: 4094
Joined: Fri May 21, 2010 2:29 am

Re: Planned downtime: Harddrive replacement (again)

Post by mvgulik »

Or ... it could just be some placebo effect.

I don't mind seeing some direct server data on this.
That kinda reminds me whether logging the return time of the "/srv-state" page is actually a good source for this. As it seem it might be more a indirect way.
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Robben_DuMarsch
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Joined: Wed Sep 28, 2011 2:58 am

Re: Planned downtime: Harddrive replacement (again)

Post by Robben_DuMarsch »

I can confirm that for me, at least, the lag has almost entirely subsided to the state that the game was in prior to the "upgrade" that caused all the problems. I have no clue when this started, only so much that I read the above posts that the lag had subsided and thought to check myself. Initially, the lag was so unbearably bad I could not even put in a single curiosity. Now, besides the regular but infrequent lag spikes, the game is very responsive again.
mvgulik
Posts: 4094
Joined: Fri May 21, 2010 2:29 am

Re: Planned downtime: Harddrive replacement (again)

Post by mvgulik »

Sigh
To bad you can't confirm the user-count at that moment. For all you know you ware the only one playing. (less players, less lag)
If you get the same experience when there are +400 users playing ... you might got something interesting.

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