Hunger question:
What happens when you hit 100% over stuffed?
Do you still gain fep when your overstuffed/when your 100% over stuffed.
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Patchouli_Knowledge
- Posts: 2248
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Re: Please Ask Simple Questions Here
When overstuffed, your maximum movespeed is crawl. You still gain FEP even when eating while overstuffed. However you cannot exceed 109.9% hunger.Dill wrote:Hunger question:
What happens when you hit 100% over stuffed?
Do you still gain fep when your overstuffed/when your 100% over stuffed.

-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
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Dill
- Posts: 875
- Joined: Sat Jun 09, 2012 5:58 pm
Re: Please Ask Simple Questions Here
SO it will just wont let you eat?Patchouli_Knowledge wrote:When overstuffed, your maximum movespeed is crawl. You still gain FEP even when eating while overstuffed. However you cannot exceed 109.9% hunger.Dill wrote:Hunger question:
What happens when you hit 100% over stuffed?
Do you still gain fep when your overstuffed/when your 100% over stuffed.
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dagrimreefah
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- Joined: Wed May 25, 2011 3:01 am
Re: Please Ask Simple Questions Here
Precisely.Dill wrote: SO it will just wont let you eat?
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Dill
- Posts: 875
- Joined: Sat Jun 09, 2012 5:58 pm
Re: Please Ask Simple Questions Here
Alright thanks guys.dagrimreefah wrote:Precisely.Dill wrote: SO it will just wont let you eat?
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Marenkon
- Posts: 37
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Re: Please Ask Simple Questions Here
So, I'm trying to build a cabin, but when i click on build-then cabin- and its the little holographic thing where you choose where to place it, there is no door, is this a problem, or is there usually just no door?
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Please Ask Simple Questions Here
The door will be placed as normal, don't worry.Marenkon wrote:So, I'm trying to build a cabin, but when i click on build-then cabin- and its the little holographic thing where you choose where to place it, there is no door, is this a problem, or is there usually just no door?
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Marenkon
- Posts: 37
- Joined: Thu Jul 22, 2010 9:47 pm
Re: Please Ask Simple Questions Here
Also, sorry, What's the quickest way to get Yeomary, like curiosity wise, I mean, I keep raiding ant hills, but you only get like 200 a soldier ant
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Please Ask Simple Questions Here
Catch Emerald Dragonfly at swamps - good + fast LP for Beginners
http://ringofbrodgar.com/wiki/Emerald_Dragonfly
Curios Listing at Rob Wiki:
http://ringofbrodgar.com/wiki/Curiosity
http://ringofbrodgar.com/wiki/Emerald_Dragonfly
Curios Listing at Rob Wiki:
http://ringofbrodgar.com/wiki/Curiosity
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Please Ask Simple Questions Here
The long and the short is that some items just can't be set as payment. The stands are pretty bugged up in that regard.Nightly wrote:I've got a question about barter stands. I would like to setup a barter stand that sells curios and accepts cooked food as payment. I can put anything I want for sale but I'm having trouble setting prices.
For example I can selected blueberry pies as a price but not ring of brodgar or perched perch. It's not a discovery issue either because I've made some inferior versions of the food to be sure I had discovered it. The things I can set as prices seem to be pretty arbitrary. I can set brambles and poppies as a price, but not mantles or ladybugs.
If you're thinking of leaving one for public use, I would like to advise you that people frequently steal from them. Leave only a few items at a time there.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.