I am technically a Goon and I used to maintain a customized client for them, but I don't endorse their increasingly bad behavior. I actually used to annoy the hell out of them because I tried to warn them about pissing off the entire game and advocated the responsible stealing and pillaging over just raping towns daily.theTrav wrote:I thought skrylar was a goon...?
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skrylar
- Posts: 33
- Joined: Wed Jul 15, 2009 10:56 am
Re: Excellent Job Goons
The most dapper fish you've ever seen.
And so he did say he was riding a dolphin, and that He was splashing water upon thee. --Chapter 1, Verse 2; Codex of Boats
And so he did say he was riding a dolphin, and that He was splashing water upon thee. --Chapter 1, Verse 2; Codex of Boats
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Excellent Job Goons
The general playerbase lacks the self-restraint to avoid these threads. They'll have to look elsewhere for answers.
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Potjeh
- Posts: 11825
- Joined: Fri May 29, 2009 4:03 pm
Re: Excellent Job Goons
Skrylar speaks a lot of sense, but the problem is that the general playerbase just can't take their losses in stride. I think the problem will fix itself in time, because people will either quit or learn to not throw fits over theft and murder. When the game runs out of people that throw fits, the goon recruitment will dry up and most of the ones that are in the game now will borequit.
Looking at my kin list, I can confirm that Blaze still plays like 8 hours a day.theTrav wrote:Does Blaze even play anymore?
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Excellent Job Goons
Which is precisely the reason why I decided that we needed to change how band aids work. Do you think I'm actually stupid enough to hand myself god items and then fool myself into thinking that that is the normal experience? What do you mean we didn't test it properly? That is exactly what I did: Concluding that it didn't work. A lot of the changes we have made have been made because I've played the game. The way anyone would. If I hadn't been sneaking myself lembas, the rest of you would still be out there trying to grind up 100s of HHP using leeches and bandaids that heal 10 HHP at a time. If loftar hadn't hurt his arm trying to work a field there'd be no scythes, no shift-planting and no harvest cursor.skrylar wrote:The collective Loftorb hide behind every issue hammering away at the "this is an alpha, see, alpha means we don't have to fix anything" and they can't even test their own systems properly (Jorb admits to sneaking himself lembas, a god full healing item, while play testing the 'normal' experience).
Also, what do you mean we don't try to fix issues? There was griefing -- so we introduced scents. -- A mechanic that has been derided to no end, a mechanic that can improve, a mechanic that works pretty well -- There were wall-ins -- so we introduced destructible items. People hid their hearthfires behind shit -- so loftar fixed a highlight effect. Our development has -- a lot of the time -- consisted of nothing save chasing the latest exploit or unintended behavior, and the game is better for it. Actually, it works fairly well. Hundreds of people log in every day and seem to have -- for the most part -- a fairly enjoyable experience. Every time the server crashes, loftar fixes a bug. Haven -- by and large -- is an extremely bug free experience, compared to a lot of games I've bought off of the shelf. Everyone of those crashes is a problem loftar has fixed. Yet "Loftorb", somehow, "refuses" to fix problems? Compare the game as it is now to how it was in May, and tell yourself that we don't try to fix issues.
Yelling at us because our game sometimes trips and falls is like yelling at two parents who are trying to teach their child how to walk. We have ten hours a week, concentrated to one night, during which everything needs to be done. Discussions, implementations, bugfixes. The reason your expectations on those ten hours are sky high is because we by and large deliver.
Peace.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Excellent Job Goons
FYI skrylar doesn't actually play, and hasn't in quite some time, he just likes to complain.
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Khyron
- Posts: 21
- Joined: Thu Oct 29, 2009 5:10 pm
Re: Excellent Job Goons
Can loftar hurt his arm trying to eat two inventories of apples so we can get an eat cursor?jorb wrote:If loftar hadn't hurt his arm trying to work a field there'd be no scythes, no shift-planting and no harvest cursor.
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SynthesisAlpha
- Posts: 98
- Joined: Tue Jul 14, 2009 3:17 pm
Re: Excellent Job Goons
Who eats apples?
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Excellent Job Goons
noobs
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bajuba
- Posts: 185
- Joined: Wed Sep 09, 2009 8:00 am
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Gaiadin
- Posts: 228
- Joined: Sat Sep 12, 2009 6:49 am
Re: Excellent Job Goons
then what does 100 apples a day do?