Just out of personal interest. What are you fixing in relation to hitboxes ?Daji wrote:Only trying to correct the hitboxes for now
Daji's Graphic mod V.1.00
Moderator: Phades
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mvgulik
- Posts: 4091
- Joined: Fri May 21, 2010 2:29 am
Re: Daji's Graphic mod
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Nummy
- Posts: 489
- Joined: Sat Mar 19, 2011 10:01 am
Re: Daji's Graphic mod
Sweet <3Daji wrote:Only trying to correct the hitboxes for now
underprogress :
- Bear & Sheep animations
- Oak trees and Mullberry tree to redo to update the graphics
- Finish the growing stages of : Mapple, Elm, Pine, Hazelnut
- Redo the Boat graphic and "sailing" animation
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Daji's Graphic mod
Bit late in the day, but i've finally got it and i have to say it really is beautiful.
I spent at least 15 mins going round looking at everything, all the stuff in my cupboards, chests, etc - the food is excellent, lol, and the tree's are stunning but my favourite two things are the chicken coop - soooo cute and the claim stick, awesome.
Love it, thank you
I spent at least 15 mins going round looking at everything, all the stuff in my cupboards, chests, etc - the food is excellent, lol, and the tree's are stunning but my favourite two things are the chicken coop - soooo cute and the claim stick, awesome.
Love it, thank you
Last edited by Amanda44 on Sat Jul 28, 2012 12:30 pm, edited 1 time in total.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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GEM
- Posts: 12
- Joined: Mon Jul 26, 2010 12:51 am
- Location: Eugene, Oregon
Re: Daji's Graphic mod
I don't like the color of the forest floor. It's a bit bright, and quite honestly it hurts my eyes a bit.
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Daji's Graphic mod
I felt the same at first but you honestly get used to it quite quickly - well i did anyway and dont even notice it now, deers btw, hadn't seen them in the above post, elegant.GEM wrote:I don't like the color of the forest floor. It's a bit bright, and quite honestly it hurts my eyes a bit.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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wowlva
- Posts: 1
- Joined: Wed Jul 25, 2012 6:44 pm
Re: This is the best graphic mod ever
The Best. This is the only word I can say about this mod.
I'm waiting new updates!
I'm waiting new updates!
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drevnyy
- Posts: 130
- Joined: Fri May 04, 2012 3:31 pm
Re: Daji's Graphic mod
mom please.....jordancoles wrote:looks neat at night, now just need a retexture for coloured bricks
where can i download it?
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Daji
- Posts: 321
- Joined: Tue Jan 18, 2011 9:32 pm
- Location: I'm a wizard!
Re: Daji's Graphic mod
You can download it, in the first post, there are some links to choose what graphic mod you wish, or the complete pack
I really need to finish the trees and animals animation, sorry for the lack of news but I still have the graphic mod in mind, not such new things in progress but I'll manage to fix & finish it
I really need to finish the trees and animals animation, sorry for the lack of news but I still have the graphic mod in mind, not such new things in progress but I'll manage to fix & finish it
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dagrimreefah
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- Joined: Wed May 25, 2011 3:01 am
Re: Daji's Graphic mod
Thank you very much Daji. 
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Dolby3d
- Posts: 154
- Joined: Mon Oct 17, 2011 3:51 pm
Re: Daji's Graphic mod
Is it supposed to replace the files? Because when i just move the custom_res folder into my directory nothings happens. Also i think its important to note that i'm on a mac. And if i do replace the files it logs out or something and i get this in terminal:
Can someone please help me? 
Code: Select all
Exception in thread "Haven main thread" java.lang.ExceptionInInitializerError
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:247)
at haven.Widget.initbardas(Widget.java:66)
at haven.RemoteUI.<init>(RemoteUI.java:35)
at haven.MainFrame.run(MainFrame.java:177)
at haven.MainFrame.main2(MainFrame.java:250)
at haven.MainFrame.access$100(MainFrame.java:34)
at haven.MainFrame$6.run(MainFrame.java:291)
at java.lang.Thread.run(Thread.java:680)
Caused by: java.lang.RuntimeException: Delayed error in resource gfx/hud/slen/low2 (v-1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
at haven.Resource.checkerr(Resource.java:1058)
at haven.Resource.layer(Resource.java:941)
at haven.Resource.loadtex(Resource.java:1074)
at haven.SlenHud.<clinit>(SlenHud.java:75)
... 9 more
Caused by: haven.Resource$LoadException: Load error in resource gfx/hud/slen/low2(v-1), from forking source backed by HTTP res source (http://www.havenandhearth.com/res/)
at haven.Resource$Loader.handle(Resource.java:401)
at haven.Resource$Loader.run(Resource.java:375)
... 1 more
Caused by: java.io.FileNotFoundException: http://www.havenandhearth.com/res/gfx/hud/slen/low2.res
at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1434)
at haven.Resource$HttpSource.get(Resource.java:330)
at haven.Resource$TeeSource.get(Resource.java:225)
at haven.Resource$Loader.handle(Resource.java:395)
... 2 more
logout
[Proces voltooid]
looks neat at night, now just need a retexture for coloured bricks