I agree with this idea.Axehilt wrote:If animals didn't flee, the majority of pathfinding-related perf hits simply wouldn't occur.
If animals fleeing was fun and provided some more concrete gameplay benefits perhaps I could understand the tradeoff. But it's not fun and it's not even terribly realistic (that the fox with 10 gaping axe wounds would suddenly choose to run; and if he did choose to run, that he'd be capable of 100% movement rate.)
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Leonon
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Re: Cut pathfinding-related perf issues by 60%?
For the King, For the Land, For the Mountains
For the Green Valleys Where Dragons Fly
For the Green Valleys Where Dragons Fly
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memestream
- Posts: 59
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Re: Cut pathfinding-related perf issues by 60%?
Well okay, you do make a good point. Hunting is totally FUBAR as it stands now anyway.warrri wrote:Uhm guys with 50marksman sitting on a boat dont have the problem of a running bear. Neither do guys with 100 melee who build a trap for each bear.
"It'll be yet another case of 'the rich get richer' if it does get implemented" is invalid thus :p
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Raephire
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Re: Cut pathfinding-related perf issues by 60%?
Initially animals who are "mortally wounded" would run, but in doing so they would become slower and slower and succumb to their injuries, unable to move fast any more. If nothing else, players should be able to automatically weave around small obstacles chasing after an enemy
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Delamore
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Re: Cut pathfinding-related perf issues by 60%?
"Hey look it's a suggestion to remove the lag and has been suggested as simply as possible so it can happen fast, FUCK THAT LETS MAKE IT MORE COMPLEX SO IT TAKES LONGER TO GET ADDED"Raephire wrote:Initially animals who are "mortally wounded" would run, but in doing so they would become slower and slower and succumb to their injuries, unable to move fast any more. If nothing else, players should be able to automatically weave around small obstacles chasing after an enemy
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jorb
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Re: Cut pathfinding-related perf issues by 60%?
Obviously this is not going to happen.
Also... 60%? You really did just pull that number straight out of your ass, didn't you?
Also... 60%? You really did just pull that number straight out of your ass, didn't you?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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sabinati
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Re: Cut pathfinding-related perf issues by 60%?
42.7% of statistics are made up on the spot.