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Ferinex
- Posts: 1040
- Joined: Sun May 31, 2009 9:05 am
- Location: Miami
Party member icons cause lag
Every time the icon of a party member changes from his or her face to a question mark, or vice versa, it causes my game to lag for a split second. When this happens over and over, it gets very annoying. Just reporting it in the hopes that it's a fixable problem.
i guess they never miss huh
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Party member icons cause lag
They should be loaded asynchonously and probably cached... I'll do it if they let us do UI work
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Party member icons cause lag
Yes, I know about it, and I know it's quite disturbing. It's the same thing which causes lag when equipping or unequipping things on the character. The problem is that the avatars are drawn with Java2D, which turned out to be unthinkably slow when drawing images with alpha channels (which is actually the primary reason why we switched to JOGL).
And yes, they should be drawn asynchronously and cached. I really just haven't bothered.
And yes, they should be drawn asynchronously and cached. I really just haven't bothered.
"Object-oriented design is the roman numerals of computing." -- Rob Pike