Game Development: Musical Chair

Announcements about major changes in Haven & Hearth.
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UnsubRedun
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Re: Game Development: Musical Chair

Post by UnsubRedun »

sabinati wrote:these
Second.
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CG62
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Location: <Insert Witty Location Here>

Re: Game Development: Musical Chair

Post by CG62 »

UnsubRedun wrote:
sabinati wrote:these
Second.
Third.
Image
jazman
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Joined: Tue Aug 18, 2009 11:19 am

Re: Game Development: Musical Chair

Post by jazman »

CG62 wrote:
UnsubRedun wrote:
sabinati wrote:these
Second.
Third.
Fourth!
Image
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Jevon
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Re: Game Development: Musical Chair

Post by Jevon »

jazman wrote:
CG62 wrote:
UnsubRedun wrote:
Second.
Third.
Fourth!
Fifth! <- what is this again?
ZephNecro
Posts: 44
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Re: Game Development: Musical Chair

Post by ZephNecro »

color coding things is just silly

Wooden signs is a better idea.
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Jevon
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Re: Game Development: Musical Chair

Post by Jevon »

Noticeboards that you can pin parchment to, acts like a container but only for parchment.
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Peter
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Re: Game Development: Musical Chair

Post by Peter »

IRON MAKES RED!
YOU FOOL!

Iron is never used to make black dye; the most common red pigments have red in them. If you don't believe me that Iron is red, look at blood. Or rust for that matter.

Use ash for black dye.
Anyway, that's all been discussed before. I just love putting a couple of cabinets in mah boat and moving more straw than I know what to do with.
Surprise.
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Jackard
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Re: Game Development: Musical Chair

Post by Jackard »

the surface of Mars is actually black
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Jevon
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Re: Game Development: Musical Chair

Post by Jevon »

Blood isn't red because of iron.
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Seizure
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Re: Game Development: Musical Chair

Post by Seizure »

Why is blood red then Jevon?

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