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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Topia Online -> Inspired by Haven & Hearth
seems like they intend a lot of automation and all characters persistent from reading the few things they posted on their forum (which i would encourage you all to go read).
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joshrmt
- Posts: 41
- Joined: Thu Nov 15, 2012 6:06 pm
Re: Topia Online -> Inspired by Haven & Hearth
Phaen:
1. It is possible to live a 'nomadic' life, but keep in mind that when you log out your character will still be in the game world. Therefore, it is important to at least have a camp with basic defenses.
2. The game does not have NPCs, but it does have basic wildlife.
3. Around 2-3 hours must be invested before you can murder.
4. When you are killed you may re-watch the combat video at anytime. It is stored indefinitely with your character. If you have your killer's name, you can hunt him down with future characters. Also, your character's influence can be used to place a bounty on him upon death.
5. There is nowhere on the map that is 100% safe from retaliation.
6. The game is a vacant wilderness at server start, aside from 'obelisk' structures (main hubs). Everything must be created by players.
7. Currency is weightless and is called 'influence'. It is earned through numerous means.
Btaylor:
We are still implementing the combat engine. If you flee from combat, you are placed at the nearest 'obelisk' without your inventory. You can be 'ganked' by multiple opponents, and you will almost always die in this scenario if you do not flee.
This game does not have a 'log out' feature. All characters are always in the game world at all times. They will defend themself just as effectively as if someone was logged in playing the character.
1. It is possible to live a 'nomadic' life, but keep in mind that when you log out your character will still be in the game world. Therefore, it is important to at least have a camp with basic defenses.
2. The game does not have NPCs, but it does have basic wildlife.
3. Around 2-3 hours must be invested before you can murder.
4. When you are killed you may re-watch the combat video at anytime. It is stored indefinitely with your character. If you have your killer's name, you can hunt him down with future characters. Also, your character's influence can be used to place a bounty on him upon death.
5. There is nowhere on the map that is 100% safe from retaliation.
6. The game is a vacant wilderness at server start, aside from 'obelisk' structures (main hubs). Everything must be created by players.
7. Currency is weightless and is called 'influence'. It is earned through numerous means.
Btaylor:
We are still implementing the combat engine. If you flee from combat, you are placed at the nearest 'obelisk' without your inventory. You can be 'ganked' by multiple opponents, and you will almost always die in this scenario if you do not flee.
This game does not have a 'log out' feature. All characters are always in the game world at all times. They will defend themself just as effectively as if someone was logged in playing the character.
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painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: Topia Online -> Inspired by Haven & Hearth
Signed up. I hope you know what you are getting into trying to get us as users. We are a hive of scum and villainy. more or less. 
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Topia Online -> Inspired by Haven & Hearth
Sounds very neat and I hope I can get in to try it. =)
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: Topia Online -> Inspired by Haven & Hearth
joshrmt wrote: 4. When you are killed you may re-watch the combat video at anytime. It is stored indefinitely with your character.
this owns. it owns.
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Topia Online -> Inspired by Haven & Hearth
Also signed up - still bit sceptical on the 'constantly logged in' feature but all else looks pretty positive.
See you there Pain
See you there Pain
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: Topia Online -> Inspired by Haven & Hearth
Sounds like a very interesting game. Just a shame I cant register 
I tried to register on the forums but after hours and hours of waiting I got no registration e-mail to confirm the registration, I even tried to resend the register email over and over with no result.
I tried to register on the forums but after hours and hours of waiting I got no registration e-mail to confirm the registration, I even tried to resend the register email over and over with no result.
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Topia Online -> Inspired by Haven & Hearth
Xcom wrote:Sounds like a very interesting game. Just a shame I cant register
I tried to register on the forums but after hours and hours of waiting I got no registration e-mail to confirm the registration, I even tried to resend the register email over and over with no result.
I registered ok but i did wonder about something, before i actually registered on the forum i clicked the sign up for beta and was told i'd already signed up - i did visit the site previously but i was still undecided and as such didn't sign up.
Hopefully Josh will come back here and be able to help us both with an explination. No-one was on-line on the Topia forum to ask.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Topia Online -> Inspired by Haven & Hearth
Is this Java?
(Hopefully your answer is no.)
(Hopefully your answer is no.)
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Topia Online -> Inspired by Haven & Hearth
http://forum.topiaonline.com/viewtopic.php?f=2&t=37#p85Jackard wrote:Is this Java?
(Hopefully your answer is no.)
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254