Stop derailing my thread about blood to talk about your totally reasonable questions about needed features!ZephNecro wrote:When are we going to have a method of seeing the building ql?
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Peter
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Re: Game Development: Musical Chair
Surprise.
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UnsubRedun
- Posts: 54
- Joined: Sat Aug 01, 2009 7:50 am
Re: Game Development: Musical Chair
Yeah you asshole.
Seriously though, that would be super, now that quality effects things other than possibly decay.
Seriously though, that would be super, now that quality effects things other than possibly decay.
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Jackard
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Re: Game Development: Musical Chair
do jorb's trolls bleed red, black, or green blood?
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Golbez
- Posts: 100
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Re: Game Development: Musical Chair
They don't. They're all robots.
Most goons on the other hand are trolls so I suppose green would be appropriate for them.
Most goons on the other hand are trolls so I suppose green would be appropriate for them.
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UnsubRedun
- Posts: 54
- Joined: Sat Aug 01, 2009 7:50 am
Re: Game Development: Musical Chair
Look, we just got over the blood thing. Make a thread in the inn if you really have something you need to say about it.
Anyway, does quality even have an effect on how much a building is hit by decay? I'd imagine so, but I've never noticed anything special about using high quality materials.
Anyway, does quality even have an effect on how much a building is hit by decay? I'd imagine so, but I've never noticed anything special about using high quality materials.
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Jackard
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- Location: fucking curios how do they work
Re: Game Development: Musical Chair
how implausibleGolbez wrote:Most goons on the other hand are trolls so I suppose green would be appropriate for them.
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Peter
- Posts: 1491
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Re: Game Development: Musical Chair
LLLLLLLLLLLLLLLLAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Surprise.
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Peter
- Posts: 1491
- Joined: Thu Jun 04, 2009 3:36 am
Re: Game Development: Musical Chair
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGG!
Surprise.
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UnsubRedun
- Posts: 54
- Joined: Sat Aug 01, 2009 7:50 am
Re: Game Development: Musical Chair
Even in the context of a thread derail was was stupidly unnecessary.
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Game Development: Musical Chair
Now that the cupboard are immobile while full can we please have them not degrade faster outside? Or can we get a similar or god willing larger outside immobile container?
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."