Awesome, i just tried this game with firefox (sandbox population)
i got... uh 60 FPS with 1500 population ?
(because i tried 500 and 1000 pop with one open sandbox window, dunno if it's adding)
-
Ranma
- Posts: 384
- Joined: Sun Jun 19, 2011 5:16 pm
- Location: Jakarta, Indonesia
Re: Topia Online -> Inspired by Haven & Hearth
Everything the light touches, is my kingdom.
-
joshrmt
- Posts: 41
- Joined: Thu Nov 15, 2012 6:06 pm
Re: Topia Online -> Inspired by Haven & Hearth
Our Kickstarter begins this week, and depending on it's success, we may completely redo the graphics engine.
-
Cerbreus
- Posts: 211
- Joined: Fri Oct 19, 2012 1:17 am
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Topia Online -> Inspired by Haven & Hearth
Been following this closely and posted it myself on a few other forums, nice to see some of you guys over here other than just Painhertz are into it (although I figured you would be).
(I'm Teleclast over there, Sarchi add me :< )
Who's planning to kill Painhertz?
(I'm Teleclast over there, Sarchi add me :< )
Who's planning to kill Painhertz?
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
dagrimreefah
- Posts: 2648
- Joined: Wed May 25, 2011 3:01 am
Re: Topia Online -> Inspired by Haven & Hearth
Topia Kickstarter Thingie wrote:It's an abstract force that can be traded with players freely. You can use influence to 'claim' land, create 'hirelings', or purchase items from other players. Additionally, influence is also used to improve your character's abilities and attributes
I really think using influence as currency is ridiculous. Maybe attach influence/influence gain to items somehow? Or am I just missing something here?
-
painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: Topia Online -> Inspired by Haven & Hearth
DatOneGuy wrote:Been following this closely and posted it myself on a few other forums, nice to see some of you guys over here other than just Painhertz are into it (although I figured you would be).
(I'm Teleclast over there, Sarchi add me :< )
Who's planning to kill Painhertz?
Gee.... Thanks. I thought for once I could play a different game without people gunning for me for absolutely no reason....
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
-
DatOneGuy
- Posts: 5553
- Joined: Sun Apr 18, 2010 7:50 am
- Location: I'm in Miami, trick.
Re: Topia Online -> Inspired by Haven & Hearth
You can make your own currency as well I'm pretty sure, however how it would work as an actual item I'm not sure unless they use a similar system to coins in HnH but scripting would define your coine, which would of course end with minting problems sadly, using influence seems like a proper way, it means that you can basically trade what is the effective 'experience' for skills (there will be no stats).dagrimreefah wrote:Topia Kickstarter Thingie wrote:It's an abstract force that can be traded with players freely. You can use influence to 'claim' land, create 'hirelings', or purchase items from other players. Additionally, influence is also used to improve your character's abilities and attributes
I really think using influence as currency is ridiculous. Maybe attach influence/influence gain to items somehow? Or am I just missing something here?
This means that you can either find a way to force players to give you influence (thus increasing yourself), or probably kill them and get influence in some way, it's pretty cool, basically the one central currency works for everything.
I'm messing with you man, I just read enough on these forums to know people enjoy killing you in other gamespainhertz wrote: Gee.... Thanks. I thought for once I could play a different game without people gunning for me for absolutely no reason....
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
-
Sinister_Grim
- Posts: 127
- Joined: Thu Mar 22, 2012 1:24 pm
Re: Topia Online -> Inspired by Haven & Hearth
First of I want to say that on this topic you say Topia is Inspired by H&H but on the video there is no credit to be found this is lame...
Also I was told to register for the beta and now I have to pay 10 bucks for it... no thanks.
It's not that I don't want this project to succeed its that this is project number 99999 trying the same idea with a kick starter dying out really soon never to be heard off again.
Also I was told to register for the beta and now I have to pay 10 bucks for it... no thanks.
It's not that I don't want this project to succeed its that this is project number 99999 trying the same idea with a kick starter dying out really soon never to be heard off again.
-
painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: Topia Online -> Inspired by Haven & Hearth
You don't have to pay for Beta.... Donating just guarantees you beta access.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
-
RainbowMoostache
- Posts: 172
- Joined: Wed Dec 12, 2012 10:51 am
- Location: Sweden
Re: Topia Online -> Inspired by Haven & Hearth
This looks very nice, i just signed up to snatch the Beta when it arrives on January. I hope i can get it <3