Haven forums... Sorry, pretty sure our nearly 100,000 members beats your 600. lmfao
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painhertz
- Posts: 6185
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Re: Topia Online -> Inspired by Haven & Hearth
Also:
Topia Forums

Haven forums... Sorry, pretty sure our nearly 100,000 members beats your 600. lmfao
Haven forums... Sorry, pretty sure our nearly 100,000 members beats your 600. lmfao
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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zacty
- Posts: 1023
- Joined: Fri Nov 26, 2010 2:58 pm
- Location: somewhere over the rainbow
Re: Topia Online -> Inspired by Haven & Hearth
this is just sad. your posts have degraded from "this is gonna be awesome" to "its gonna be awesome in a bit, just wait" and finally to "fuck off, i never said it would be THAT awesome" despite trying to hype up (and CHARGE) for THAT awesome
the move you have made against the HnH community is as counter intuitive as Jorb banning everyone from B12 when they checked this game out (which obviously he never would, because hes not a moron (or an asshole))
good luck with your MMO
good luck with your MMO
i really need to find a good signature
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Dallane
- Posts: 308
- Joined: Sun Jan 16, 2011 4:17 pm
Re: Topia Online -> Inspired by Haven & Hearth
and now salempainhertz wrote:Also:Topia Forums
Haven forums... Sorry, pretty sure our nearly 100,000 members beats your 600. lmfao
What a thriving community topia has.
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Eemerald
- Posts: 2780
- Joined: Mon Jan 10, 2011 5:58 pm
Re: Topia Online -> Inspired by Haven & Hearth
i find it amusing that apparently haven community would have been a blip financially...i know of no other business which would even disregard 1 person buying their services let alone a whole comunity of people.
im jsut grateful my lack of trust in peoples promises didnt allow me to be taken into this game, because i did seriously consider buying it to test. i just dont trust people to deliver what they say.
i wonder how loftar and jorb managed fine to create haven as awesome as it is without needing to ask for any financial aid from anyone playing their game.
im jsut grateful my lack of trust in peoples promises didnt allow me to be taken into this game, because i did seriously consider buying it to test. i just dont trust people to deliver what they say.
i wonder how loftar and jorb managed fine to create haven as awesome as it is without needing to ask for any financial aid from anyone playing their game.

A (bad) Haiku
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Leads with iron fist
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zacty
- Posts: 1023
- Joined: Fri Nov 26, 2010 2:58 pm
- Location: somewhere over the rainbow
Re: Topia Online -> Inspired by Haven & Hearth
i think they did so good with what they had because of they way they approached the game as a whole. they made it and said "hey, if yall want to play this shit go ahead" they did not give a fuck about people, because frankly why should they? they could always operate under the "its free, stop complaining you little bitch" model when people would whine and they wouldnt have to do anything about it. they didnt whore out their game to get a few bucks they just sent it out as it is and focused on what they wanted. no promises, no carebearing, nothing. and thats the way it should be
i really need to find a good signature
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joshrmt
- Posts: 41
- Joined: Thu Nov 15, 2012 6:06 pm
Re: Topia Online -> Inspired by Haven & Hearth
Oh, well you guys win, I concede. =)
As long as everyone is playing the game that they want to play, then everyone is happy. Nobody is forcing you to buy/play any of them. If you like H&H/Salem, then that's awesome. Keep playing them for years to come.
As long as everyone is playing the game that they want to play, then everyone is happy. Nobody is forcing you to buy/play any of them. If you like H&H/Salem, then that's awesome. Keep playing them for years to come.
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dra6o0n
- Posts: 481
- Joined: Tue Aug 24, 2010 3:11 am
Re: Topia Online -> Inspired by Haven & Hearth
A mmo does not cost millions to get off the ground, people managed that without charging people a cent even.
What does cost millions to get off the ground, is a collective developing studio or company for said MMO, or even any future games to develop.
In any case, you must consider the popularity factor:
- Unless you have a team that is willing to commit their free time to invest in the future of the company, then that team isn't worth the trouble to make half a million dollars to invest in.
This means that without half a million dollars, and on the concept that your team will have to jump into the fire from time to time, it's up to you guys, as persons, to handle this, not the money.
What happen to the good ol' days back then when internet is new and almost EVERYONE made free games to distribute online?
They found the 'time' to do such a thing, and they were family people who had to take care of families also.
Consider this factor, gamers from a young age puts so much time into gaming, that it equals or is greater THAN THE TIME THEY SPENT ON LIFE!
Pretty much they did the impossible and managed time far more efficiently than anyone had ever hoped for.
They went through school, graduated, got jobs, and still got the time to play games just as often as they do, going to school, graduating, and getting a job.
10,000 hours on life, and yet they managed to rack up 10,000 hours on gaming.
http://www.youtube.com/watch?v=deGo6qb2hVw
What does cost millions to get off the ground, is a collective developing studio or company for said MMO, or even any future games to develop.
In any case, you must consider the popularity factor:
- Unless you have a team that is willing to commit their free time to invest in the future of the company, then that team isn't worth the trouble to make half a million dollars to invest in.
This means that without half a million dollars, and on the concept that your team will have to jump into the fire from time to time, it's up to you guys, as persons, to handle this, not the money.
What happen to the good ol' days back then when internet is new and almost EVERYONE made free games to distribute online?
They found the 'time' to do such a thing, and they were family people who had to take care of families also.
Consider this factor, gamers from a young age puts so much time into gaming, that it equals or is greater THAN THE TIME THEY SPENT ON LIFE!
Pretty much they did the impossible and managed time far more efficiently than anyone had ever hoped for.
They went through school, graduated, got jobs, and still got the time to play games just as often as they do, going to school, graduating, and getting a job.
10,000 hours on life, and yet they managed to rack up 10,000 hours on gaming.
http://www.youtube.com/watch?v=deGo6qb2hVw
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Tonkyhonk
- Posts: 4501
- Joined: Fri Sep 10, 2010 6:43 am
Re: Topia Online -> Inspired by Haven & Hearth
you mean you dont? and you expected we didnt?joshrmt wrote:If you like H&H/Salem, then that's awesome. Keep playing them for years to come.
is that why you came here to advertise yours?
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: Topia Online -> Inspired by Haven & Hearth
I was waiting for something like this... the stench of BS has been sitting thick on this guy for a long ass time.joshrmt wrote:I don't understand how anyone can get so emotionally invested into some little project of mine. There is no reason to get this fired up. I don't care if nobody plays Topia, it's just a project that im building because I enjoy game development.
factnfiction101 wrote:^I agree with this guy.
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Wincenty
- Posts: 65
- Joined: Sun Oct 23, 2011 9:39 am
Re: Topia Online -> Inspired by Haven & Hearth
joshrmt wrote: If everyone in the H&H community purchased Topia, it would not even make a blip.
GG!
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