you can play 99% of the content of Wurm online without paying, and you can still enjoy a lot of it. There are loads of people playing it for free. Also you can use ingame currency to get premium so if you trade right or produce stuff good enough, you can afford premium without paying money. So as I played it last, there was the option to buy premium with ingame money. And graphic is good, If you have a machine that can handle it. Dunno if they improved the characters now, they always looked very plain, and had no real animation.
Controls aren't that complicated, you just need to get used to it, Dwarf Fortess controls are more complicated. And Wurm onlines crafting is way more decent than HnH's ones.
HnH is just less time cosnuming, and may run better with a lower equipped rig.
But its definately worth trying wurm, since you do not need to pay at the beginning.
And it is way better than Salem. Dunno why, but shouldn't I like salem too, if I like HnH? But why don't I?
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Grimmrog
- Posts: 25
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Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: To authors: What the hell is Salem? (read it please)
I think its cause every single core mechanic that made HnH what it was was removed in Salem.Grimmrog wrote: Dunno why, but shouldn't I like salem too, if I like HnH? But why don't I?
Q-system, 5 persistent underworld levels, combat system, pay to win, graphics (point of view from some), village mechanics, trade... list goes on and on.
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: To authors: What the hell is Salem? (read it please)
As much as everyone likes to say Salem is a 3D HnH, they actually are different games.
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Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: To authors: What the hell is Salem? (read it please)
It feels like Salem is a cheap ripoff of haven.
Loft made a master piece in Haven and now he is trying to rework the game in a different way in Salem. Issue with Salem is its to much alike haven and its simply being overshadowed by his old work. I think the core mechanics in Salem wont even measure up and no matter how much content added into the game it wont ever make it better. The game lacks those golden nuggets that really draws people to a PC game. Not looking at the graphics and all the game seriously lacks any clear direction. Every mechanic in Salem is broken. Its as if Loft was trying to make a better Haven and just ended up with something completely broken.
I don't want to rip the game in half but Salem just comes of as one of those movies where they put all there heart and sole into the first one then just end up coming up with garbage they cooked up half assed in the backseat of some limo in the coming 2nd, 3rd and ongoing followups.
Loft made a master piece in Haven and now he is trying to rework the game in a different way in Salem. Issue with Salem is its to much alike haven and its simply being overshadowed by his old work. I think the core mechanics in Salem wont even measure up and no matter how much content added into the game it wont ever make it better. The game lacks those golden nuggets that really draws people to a PC game. Not looking at the graphics and all the game seriously lacks any clear direction. Every mechanic in Salem is broken. Its as if Loft was trying to make a better Haven and just ended up with something completely broken.
I don't want to rip the game in half but Salem just comes of as one of those movies where they put all there heart and sole into the first one then just end up coming up with garbage they cooked up half assed in the backseat of some limo in the coming 2nd, 3rd and ongoing followups.
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saltmummy626
- Posts: 1165
- Joined: Sat Apr 03, 2010 11:24 am
Re: To authors: What the hell is Salem? (read it please)
yeah, maybe im not the best judge of wurm. I haven't played it in awhile and things change.
As for salem, I agree with xcom. its like they exchanged the game mechanics for 3D graphics and replaced the the H&H learning system with something a bit more convoluted.
As for salem, I agree with xcom. its like they exchanged the game mechanics for 3D graphics and replaced the the H&H learning system with something a bit more convoluted.
Want to touch my fibula?

Gulgatha, place of the skull.

Gulgatha, place of the skull.
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dra6o0n
- Posts: 481
- Joined: Tue Aug 24, 2010 3:11 am
Re: To authors: What the hell is Salem? (read it please)
Because it is.Xcom wrote:It feels like Salem is a cheap ripoff of haven.
Loft made a master piece in Haven and now he is trying to rework the game in a different way in Salem. Issue with Salem is its to much alike haven and its simply being overshadowed by his old work. I think the core mechanics in Salem wont even measure up and no matter how much content added into the game it wont ever make it better. The game lacks those golden nuggets that really draws people to a PC game. Not looking at the graphics and all the game seriously lacks any clear direction. Every mechanic in Salem is broken. Its as if Loft was trying to make a better Haven and just ended up with something completely broken.
I don't want to rip the game in half but Salem just comes of as one of those movies where they put all there heart and sole into the first one then just end up coming up with garbage they cooked up half assed in the backseat of some limo in the coming 2nd, 3rd and ongoing followups.
They ripped off some of the images from their own game and pasted it into Salem to save time.
Maybe with some of the codes too, but modified to work in a 3 dimensional setting.
In a sense they took Hnh and overwrited Salem on top of it, while removing the stuff that they can't use or don't have time to implement.
Had they actually create a engine and everything from scratch,it'll take them another whole year before a beta would come.
But then again, they'd at least improve the 3d graphics and such... I have no idea why Salem needs that sort of art style... It's both creepy and unusual taste for most.
Gothic 'proportionate' characters works well anyhow, or a Gothic 2d artstyle would have done it justice the most.
EDIT: OMG the most unique style for a survival mmo...
Castlevania gothic art style with the same theme of monsters and horror...
Except you aren't Belmonts or someone with magical talents or deep history, you are simply humans trying to survive day by day from these horrors...
edit: images are too huge lol!
http://designingquests.com/blog/wp-cont ... vania1.jpg
No not imagined in 3d, but 2d like castlevania, but on a isometric or platformer levels...
Might need to re-imagine how gameplay works on a platformer for a mmo, but generally you can make use of 'doors' and passage that links between maps, and increase it to a large near infinite level.
So far on the internet, I've haven't seen people create a platformer on a mmo, focusing on survival and adventure, based like the fighting platformers with 'entrances'... Like castle crashers?
I mean, grid/map based survival zombie shooters from top down is one thing, but I haven't seen a 'lone survivor' kind of mmo...
If you wonder what it's like, it's a indie game:
http://www.mobygames.com/images/shots/l ... ight%20100
http://jtmgames.files.wordpress.com/201 ... rvivor.jpg
http://images4.wikia.nocookie.net/__cb2 ... railer.jpg
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: To authors: What the hell is Salem? (read it please)
I agree with TechXKnight and all the things Xcom said.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Lord_Delta
- Posts: 38
- Joined: Thu Mar 24, 2011 11:43 pm
Re: To authors: What the hell is Salem? (read it please)
I tested salem, the main problem is you spend all your time foraging for curiosities and food. Curos study instantly so you cant do any thing but keep looking for them, and food so you can study more, its just plain boring. In Haven you just put some curiosities on and you're good, Then you can go troll around and do what ever you want while still getting lp
that is the beauty of the curiosity system.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: To authors: What the hell is Salem? (read it please)
sabinati wrote:(◕‿◕✿)
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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dagrimreefah
- Posts: 2648
- Joined: Wed May 25, 2011 3:01 am
Re: To authors: What the hell is Salem? (read it please)
I've been reading books about walking dogs. I hope that counts.saltmummy626 wrote:read a book or walk the dog.