Dwell - The Survival Sandbox ORPG (Colonies)

General discussion and socializing.
marvi
Posts: 138
Joined: Thu Feb 18, 2010 3:41 pm

Re: Colonies - The Survival Sandbox ORPG (I'm the developer!

Post by marvi »

accountname wrote: There are many things to point out, but I couldn't resist this one:

C++ my fucking arse.
Well, I found his blog here: http://jungletoe.com/

While I haven't found any code samples, some minor details (in particular in his change logs) were enough to convince me that he is using C++.
User avatar
borka
Posts: 9965
Joined: Thu Feb 03, 2011 7:47 pm
Location: World of Sprucecap

Re: Colonies - The Survival Sandbox ORPG (I'm the developer!

Post by borka »

to bundle the last 2 posts ( hi marvi!)
Jungle wrote:The name is "Homestead: Settle and Survive" and it's written in C++ using libnoise and SFML.
http://www.touchofdeathforums.com/commu ... y-project/

His second post there mentions HnH as inspiration... :D
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
User avatar
TeckXKnight
Posts: 8274
Joined: Tue Jul 13, 2010 2:31 am
Location: How Do I?

Re: Colonies - The Survival Sandbox ORPG (I'm the developer!

Post by TeckXKnight »

I'm going to clean this thread up.

Creating forum alts to rag on people or just stir shit up has been and always will be against the rules. That's as good of an excuse as any to prune unnecessary comments.
robi2
Posts: 1
Joined: Mon Jun 13, 2011 9:24 pm

Re: Colonies - The Survival Sandbox ORPG (I'm the developer!

Post by robi2 »

Wow man, the game is looking great. Hopefully you'll have a site up and running soon and you will see me some more, it's weird discussing your game on another games forums. I do have one issue though, I watched your most recent video and it showed that when you log off your character stays in the game, I'm just a little concerned about that making your character a bit too vulnerable. Playing HnH I was always a hermit and managed to never die from another player, don't you think that having your character stay stationary and visible in one spot the whole time you're offline will make it a bit too easy to get killed? An alternative would be significant defensive bonuses and maybe an automated combat response to anyone who wants to kill you in your sleep. Anywho, good luck with the game and I can't wait to try it out!
User avatar
Jungletoe
Posts: 121
Joined: Wed Jun 23, 2010 4:47 pm
Location: Washington DC

Re: Colonies - The Survival Sandbox ORPG (I'm the developer!

Post by Jungletoe »

TeckXKnight wrote:I'm going to clean this thread up.

Creating forum alts to rag on people or just stir shit up has been and always will be against the rules. That's as good of an excuse as any to prune unnecessary comments.
Thank you :)

robi2 wrote:Wow man, the game is looking great. Hopefully you'll have a site up and running soon and you will see me some more, it's weird discussing your game on another games forums. I do have one issue though, I watched your most recent video and it showed that when you log off your character stays in the game, I'm just a little concerned about that making your character a bit too vulnerable. Playing HnH I was always a hermit and managed to never die from another player, don't you think that having your character stay stationary and visible in one spot the whole time you're offline will make it a bit too easy to get killed? An alternative would be significant defensive bonuses and maybe an automated combat response to anyone who wants to kill you in your sleep. Anywho, good luck with the game and I can't wait to try it out!
I'll think about alternatives. I may make it so that you only will "sleep" if you have been in combat within the past hour or have killed someone within the past four days (or something similar). I'm open to ideas. I just don't want people to avoid combat and spam the teleportation.
Thanks,
Jungletoe
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Colonies - The Survival Sandbox ORPG (I'm the developer!

Post by jordancoles »

Awesome! I've joined the skype chat. Looking forward to this
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
User avatar
bmjclark
Posts: 4053
Joined: Thu Jan 27, 2011 6:40 am
Location: Ontario, Canada

Re: Colonies - The Survival Sandbox ORPG (I'm the developer!

Post by bmjclark »

Sounds pretty interesting. Looking forward to hearing more :)
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
User avatar
painhertz
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Website: Http://www.noneyafuckinbusyness.com
Yahoo Messenger: chaosovum
Location: Louisiana

Re: Colonies - The Survival Sandbox ORPG (I'm the developer!

Post by painhertz »

I added you to the testers group.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
User avatar
Jungletoe
Posts: 121
Joined: Wed Jun 23, 2010 4:47 pm
Location: Washington DC

Re: Colonies - The Survival Sandbox ORPG (I'm the developer!

Post by Jungletoe »

Image

Some familiar faces...
Thanks,
Jungletoe
User avatar
Sarchi
Posts: 2517
Joined: Sat Jun 12, 2010 1:14 am
Location: 109, -37

Re: Colonies - The Survival Sandbox ORPG (I'm the developer!

Post by Sarchi »

Your character sprite reminds me of Pokemon for some reason.

Return to “The Inn of Brodgar”