Bridges in Haven. Just a few drawbacks. (new discovery upda)

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sabinati
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Re: Bridges in Haven. Just with a few drawbacks.

Post by sabinati »

dat girth
Eemerald
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Re: Bridges in Haven. Just with a few drawbacks.

Post by Eemerald »

tis hot
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Phaen
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Re: Bridges in Haven. Just with a few drawbacks.

Post by Phaen »

I love you Xcom

But the Lorax isn't happy about this "bridge" ;)
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Xcom
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Re: Bridges in Haven. Just with a few drawbacks.

Post by Xcom »

Was durping around with the rafts. Apparently there is some very unique property's with rafts that are VERY interesting.

You can actually send your raft in a direction and get out of it while its in transit. It wont stop and for fill its journey to its destination. Of course you can get your raft stranded in the middle of a lake or river but, the potential of this is HUGE besides the obvious general purpose use cow / wagon transport across rivers.

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Raft curling

You could use the rafts as curling balls taking turns to shoot them into a lake trying to get closest to the raft with the cow / wagon in it.

Raft pvp

Your chaced by enemy targets. Shoot a raft in there general direction with wagon full of containers filled with frogs, blow it up when it gets close. Frog bomb at maximum destructive capacity. Ofc there are risks. You first might have to reduce the dmg on the raft to 1 or 2 hits from it blowing up or you might end up with a dub bomb. To low and it might blow up in your face.

If you don't know what frog bombing is.

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Frogs float in water so they can be used on your noob characters and dumped into water and stop the enemy boat chasers from continuing to chase. Big drawback with it is the container size of the person who does the drop. Because the frogbombing results in immobilizing both you and your target its most likely going to result in the death of whoever does it. As your inventory size is limited to 16 spaces on a noob account the results aren't as destructive as a fully equipped character with 48 or 56 inventory spaces. But a wagon full of frogs might result in something completely unimaginable. A tactical nuke comes to mind.

The potentials... and I havent even listed half of them.
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TeckXKnight
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Re: Bridges in Haven. Just a few drawbacks. (new discovery u

Post by TeckXKnight »

I love how this has become a study in rafts.
Eemerald
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Re: Bridges in Haven. Just a few drawbacks. (new discovery u

Post by Eemerald »

xcom u're sounding like a nerd <3
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Xcom
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Re: Bridges in Haven. Just a few drawbacks. (new discovery u

Post by Xcom »

Eemerald wrote:xcom u're sounding like a nerd <3
I know :oops:
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Vigilance
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Re: Bridges in Haven. Just with a few drawbacks.

Post by Vigilance »

painhertz wrote:But as I pointed out in skype, I can probably swim across and back brfore someone can get across. lol
You are dead wrong.
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Phaen
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Re: Bridges in Haven. Just with a few drawbacks.

Post by Phaen »

Xcom wrote:Shoot a raft in there general direction with wagon full of containers filled with frogs, blow it up when it gets close.
Can wagons be destroyed at range? how
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painhertz
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Re: Bridges in Haven. Just with a few drawbacks.

Post by painhertz »

Vigilance wrote:
painhertz wrote:But as I pointed out in skype, I can probably swim across and back brfore someone can get across. lol
You are dead wrong.
go 2 fuk
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