They look stupid outside. This feature also makes buildings useful as storage places instead of giant fields of chests laying everywhere.Avu wrote:Now that the cupboard are immobile while full can we please have them not degrade faster outside? Or can we get a similar or god willing larger outside immobile container?
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Cain
- Posts: 285
- Joined: Fri Oct 09, 2009 11:35 pm
- Location: Wesleyan University
Re: Game Development: Musical Chair
I once dreamt of crafting beautiful thane's rings... then I discovered Big Bear Bangers. Now I smash beautiful things.
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sabinati
- Posts: 15527
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Re: Game Development: Musical Chair
granaries would be cool though. and maybe big haystacks or something.
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theTrav
- Posts: 3464
- Joined: Fri May 29, 2009 11:25 pm
Re: Game Development: Musical Chair
I agree with both Cain and Sabinati. I disagree with avu
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Jackard
- Posts: 8849
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- Location: fucking curios how do they work
Re: Game Development: Musical Chair
it was pretty funny coming across them in the wilderness. looks like a phone boothCain wrote:They look stupid outside. This feature also makes buildings useful as storage places instead of giant fields of chests laying everywhere.Avu wrote:Now that the cupboard are immobile while full can we please have them not degrade faster outside? Or can we get a similar or god willing larger outside immobile container?
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Cain
- Posts: 285
- Joined: Fri Oct 09, 2009 11:35 pm
- Location: Wesleyan University
Re: Game Development: Musical Chair
Exactly. They were also very unbalancing. I would take two of those in a boat and load up with 37 boards a load. Compare that to 17 in chests. And it takes about the same amount of time, as most of the time investment spent collecting boards is spent moving chests and the boat around. (metal saw makes tons of boards, and teleporting is instantaneous)Jackard wrote: it was pretty funny coming across them in the wilderness. looks like a phone booth
I once dreamt of crafting beautiful thane's rings... then I discovered Big Bear Bangers. Now I smash beautiful things.
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
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Re: Game Development: Musical Chair
yeah they were unbalanced as hell. sure was nice while it lasted though, cupboard + meatgrinder on a boat was great.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: Musical Chair
you do know everyone exploited that while the exploiting was good rightCain wrote:I would take two of those in a boat
http://www.youtube.com/watch?v=eT3J9T3MNQw
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Cain
- Posts: 285
- Joined: Fri Oct 09, 2009 11:35 pm
- Location: Wesleyan University
Re: Game Development: Musical Chair
Is there any reason you have to expect that I think I'm the only one who did this? I was saying that I took advantage of the situation to get shit tons of boards very quickly, and that it would be dumb if that were continually possible. Therefore, the method I used (loading two cabinets into a boat) should not be possible.Jackard wrote:you do know everyone exploited that while the exploiting was good rightCain wrote:I would take two of those in a boat
http://www.youtube.com/watch?v=eT3J9T3MNQw
I once dreamt of crafting beautiful thane's rings... then I discovered Big Bear Bangers. Now I smash beautiful things.
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Leonon
- Posts: 46
- Joined: Tue Sep 01, 2009 10:04 am
Re: Game Development: Musical Chair
Now I want blue ones that can teleport through time and space and are bigger on the inside than on the outside.Jackard wrote:it was pretty funny coming across them in the wilderness. looks like a phone booth
Also, scarfs.
For the King, For the Land, For the Mountains
For the Green Valleys Where Dragons Fly
For the Green Valleys Where Dragons Fly
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Avu
- Posts: 3000
- Joined: Sat Oct 31, 2009 1:00 pm
Re: Game Development: Musical Chair
Yes they do look stupid outside hence why I add the some other container that works well outside. There are still some jobs you cannot do inside that benefit from a larger container right next to them: farming, lumber->charcoal, fishing (though less so) even cooking until we get interior ovens. I repeat these containers will be immobile just like the cupboards maybe permanently immobile. A granary and haystack actually sound great.
as for TheTrav I am sure we are all glad you made another post but maybe an argument would not hurt next time especially since agreeing with sabinati made you agree with the second part of my post even though you said you disagreed with me...
as for TheTrav I am sure we are all glad you made another post but maybe an argument would not hurt next time especially since agreeing with sabinati made you agree with the second part of my post even though you said you disagreed with me...
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."