Not sure if Ender is still scanning this topic. (but as the source code is public ...)
Request/Suggestions:
- Some fix to the fact that, when the screen border option is set to Off, that when you exit or enter a house/cellar (not sure if this also happens on general claim/village teleporting.) you regular end up looking at a black screen.
-- This seems the side effect of the default client applying some random location mixing. (putting the character not in the center of the screen, but as one of the sides, or corners of the screen.
--- This random location mixing seems to be done after the initial centering (and displaying, shortly) of the character on entering or exiting a house/cellar. (ergo: just killing the call to the used randomizer should do the trick.)
- Option to have the chat logs automatically saved to disk/file.
-- Separate files for different chat logs (CQ: local, village, party, ..). Just append, and/or with some additional datetime-stemp in the filename.
--- For private chat I imagine using the set name(kin list).
---- As where talking multiple files. A separate Chat sub-folder might be usefull to here.
Game Client modified by Ender
Moderator: Phades
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Game Client modified by Ender
mvgulik wrote:- Some fix to the fact that, when the screen border option is set to Off, that when you exit or enter a house/cellar (not sure if this also happens on general claim/village teleporting.) you regular end up looking at a black screen.
I modded my client so that when I press Ctrl+Z, it resets zoom and centers the camera on the player gob. I could push these changes to Ender if he wants them.
mvgulik wrote:- Option to have the chat logs automatically saved to disk/file.
-- Separate files for different chat logs (CQ: local, village, party, ..). Just append, and/or with some additional datetime-stemp in the filename.
--- For private chat I imagine using the set name(kin list).
---- As where talking multiple files. A separate Chat sub-folder might be usefull to here.
I've been thinking about doing this lately, too. If I do it, I'll push my code to Ender's and he can decide if he wants that feature or not.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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mvgulik
- Posts: 4090
- Joined: Fri May 21, 2010 2:29 am
Re: Game Client modified by Ender
Oddity wrote:I modded my client so that when I press Ctrl+Z, it resets zoom and centers the camera on the player gob. I could push these changes to Ender if he wants them.
Don't think there is a direct need for that. With the Ender client you can use the [HOME] key to center the camera on the player again.
mvgulik wrote:- Option to have the chat logs automatically saved to disk/file.
-- Separate files for different chat logs (CQ: local, village, party, ..). Just append, and/or with some additional datetime-stemp in the filename.
--- For private chat I imagine using the set name(kin list).
---- As where talking multiple files. A separate Chat sub-folder might be usefull to here.
I've been thinking about doing this lately, too. If I do it, I'll push my code to Ender's and he can decide if he wants that feature or not.
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Oddity
- Posts: 1983
- Joined: Sun Jun 20, 2010 12:04 am
- Location: BC, Canadia
Re: Game Client modified by Ender
mvgulik wrote:Oddity wrote:I modded my client so that when I press Ctrl+Z, it resets zoom and centers the camera on the player gob. I could push these changes to Ender if he wants them.
Don't think there is a direct need for that. With the Ender client you can use the [HOME] key to center the camera on the player again.
Well, now I know
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Zachary09
- Posts: 767
- Joined: Sat Aug 13, 2011 8:55 pm
- Location: Poland
Re: Game Client modified by Ender

How to combat the lack of one color in client from time to time? It randomly dissapears, rending my stamina bar unreadable. The 2d graphics engine is fine, though.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Game Client modified by Ender
any res files changed?
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
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englishman
- Posts: 125
- Joined: Thu Oct 13, 2011 11:57 pm
Re: Game Client modified by Ender
When I download this it says "application not found" Help?
This is Peto. 

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Zachary09
- Posts: 767
- Joined: Sat Aug 13, 2011 8:55 pm
- Location: Poland
Re: Game Client modified by Ender
borka wrote:any res files changed?
Yes, short cupboards&walls.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Game Client modified by Ender
Zachary - i asked because the color of HPmeter in your screnshot - very pinkish
you might unpack haven-res.jar (with i.e. 7zip) - grab folder and drop it in custom_res
(if there is already - rename existing folder meter to _meter before)
you might unpack haven-res.jar (with i.e. 7zip) - grab folder
Code: Select all
res\gfx\hud\meter(if there is already - rename existing folder meter to _meter before)
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
-
borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Game Client modified by Ender
englishman wrote:When I download this it says "application not found" Help?
1.you download Ender client plus update.zip
2. you unpack Ender folder
3. you unpack contents of update.zip into Ender Folder
4. you edit the run.bat inside Ender folder to point to your java path
i.e. "C:\Program Files (x86)\Java\jre7\bin\java.exe" (for Ender32 Bit and 32 Bit Java)
there are enough indeep explainations in this thread already - don't be that lazy - read a bit
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head