Hermitage Raided

Forum for discussing in game politics, village relations and matters of justice.
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Patchouli_Knowledge
Posts: 2248
Joined: Mon Jun 20, 2011 1:57 am

Re: Hermitage Raided

Post by Patchouli_Knowledge »

If one material is built, then they have to use vandalism to dissipate the sign (not that it is going to stop some people). If none of the materials is built in, only trespassing is needed
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-=The law of inverse desire=- The chances of dropping what you want is the reciprocal of how much you want it.
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factnfiction101
Posts: 304
Joined: Sun Apr 01, 2012 6:22 am

Re: Hermitage Raided

Post by factnfiction101 »

knightgabe13 wrote:Anything that he didn't take, he dropped on the ground so it would despawn.
:(

Go around killing rabbits if you can't kill boars or other animals. Having a low Q sling and low Perc you can kill bears fairly easy. Just don't boat too close to them. I killed my first bear with 15 MM, 12 Perc, and a Q18 slingshot. It took me 12 rocks if I remember correctly.
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knightgabe13
Posts: 148
Joined: Wed Oct 19, 2011 4:12 am

Re: Hermitage Raided

Post by knightgabe13 »

Got it, the robbery took place precisely between (85, 16) and (86, 17), the vandal/theft scents should definitely still be there. Thanks all!

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