The Guild of Nature

[ARCHIVE FOR WORLDS 1&2]Forum for discussing in game politics, village relations and matters of justice.
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Jfloyd
Posts: 995
Joined: Tue Jun 09, 2009 3:51 am

The Guild of Nature

Post by Jfloyd »

I, JFloyd am looking to start a group of tree planters and crop growers.
The goal of this project is to bring some life to the ring. Now some people say this is impossible, but I know it can be done.
I myself have already planted 15 trees in one day around my home. I think that if we can get people who just spend the time to plant 10 or so trees a day, we can have quite a large area covered.
The ploy to this is, that the trees are lower quality, so they serve little purpose to people other than to bring some green into the world, and provide campsites/starting areas for newbs.
I'd like to start a roster of people interested. Simply post here with your ingame name and I'll add you too it.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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Jfloyd
Posts: 995
Joined: Tue Jun 09, 2009 3:51 am

Re: The Guild of Nature

Post by Jfloyd »

Current Roster:
JFloyd
Firemage
Agarrett
Last edited by Jfloyd on Fri Nov 27, 2009 10:08 pm, edited 2 times in total.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
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CG62
Posts: 591
Joined: Thu Sep 03, 2009 2:45 am
Location: <Insert Witty Location Here>

Re: The Guild of Nature

Post by CG62 »

If this weren't restricted solely to the RoB, I'd join.


Also, if you do intend to keep it limited to the RoB, rename it. A guild doesn't exist for a single project.
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theTrav
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: The Guild of Nature

Post by theTrav »

publicizing this project on the forums was a mistake.

I hope it goes well though
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Chakravanti
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: The Guild of Nature

Post by Chakravanti »

This is major fail. I don't even need to threadshit here.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
kimya
Posts: 845
Joined: Mon Jun 01, 2009 1:35 am

Re: The Guild of Nature

Post by kimya »

whats going on chakra, youre in such a bad mood lately, complaining in every thread i read so far?
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Chakravanti
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: The Guild of Nature

Post by Chakravanti »

Complaining? Not what I'm doing here. Expressing amusement maybe.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Jfloyd
Posts: 995
Joined: Tue Jun 09, 2009 3:51 am

Re: The Guild of Nature

Post by Jfloyd »

CG62 wrote:If this weren't restricted solely to the RoB, I'd join.


Also, if you do intend to keep it limited to the RoB, rename it. A guild doesn't exist for a single project.
No, it's not limited to the Ring. That's just where I wanted to start.
"When I grow up, I want to be just like Kaka" -James Floyd, on growing up.
firemage
Posts: 76
Joined: Fri Jun 12, 2009 7:00 pm

Re: The Guild of Nature

Post by firemage »

Count me in, I try to do that right now anyway in fact.

EDIT: forumname = ingame name = firemage
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Agarrett
Posts: 673
Joined: Sat Oct 24, 2009 11:37 pm
Location: East of Nowhere

Re: The Guild of Nature

Post by Agarrett »

I'll join as well, as long as I can stay in my current town.

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