-
Ranma
- Posts: 384
- Joined: Sun Jun 19, 2011 5:16 pm
- Location: Jakarta, Indonesia
Re: 1hhp for tresspassing
Gramps !! glad to see you again 
Everything the light touches, is my kingdom.
-
joojoo1975
- Posts: 2364
- Joined: Mon Sep 28, 2009 5:23 pm
- Location: no where specific
Re: 1hhp for tresspassing
I've been around, where have you been wippersnapper
To Protect The Helpless From The Heartless
-
Xcom
- Posts: 1105
- Joined: Wed Dec 14, 2011 1:43 pm
Re: 1hhp for tresspassing
Tame bear / boar / dear vs signs. No worries guys it wont be that bad.
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: 1hhp for tresspassing
It's awful.Xcom wrote:Tame bear / boar / dear vs signs. No worries guys it wont be that bad.
When you need to use a bug to raid a place (or even remove claimed signs without dying...?) you know something is wrong.
Jalpha wrote:I believe in my interpretation of things.
-
Flame
- Posts: 1834
- Joined: Thu Oct 08, 2009 5:03 pm
Re: 1hhp for tresspassing
This game lost his sense long time ago, when they tryed to "solve" problems adding Metagames stuffs.
Now the Metagame is the sense of the world. Nothing have logic. Is an inner logic.
"I make signs to create an animal trap!" <-- have this some sense? No.
"I put a tanning tub in a cart to speed up the leather!" <--- Have this some..sense at all?
"I loose hhp walking in a red terrain." <---- is that terrain poisonous for some reason..? No. Just metagame.
"I can't build near the water." <--- Watchout! Water is evil...and so is any kind of wall. They bite! ...nonsense
"Then i make an alt, so i can block that Troll." <--- .....
"And i can't build a chair out of a House." <--- ...and why? Have the houses some weird magic field?
And so on.
"Something" is Wrong?
I call more than Something. More than half of the game mechanism is wrong, at this point.
Solution that Devs didn't wanted to add (too much time needed)
"I make signs to create an animal trap!" <-- Signs should not exist. When you build something, you see that building half built. If you forgot it, it decay. If you need to store things, you craft a Storage, strong and tiny. You need to have a pile of wood? CRAFT a pile of wood. You need to trap an animal? Ok. Craft a TRAP. And so on.
"I put a tanning tub in a cart to speed up the leather!" <--- -.-' just fix that bug and if leather is a pain, then speed it up.
"I loose hhp walking in a red terrain." <---- 1 - Fix the vault system. 2 - Don't allow players to create 1637648273648 scents for the same action in the same place. 3 - And if someone is spamming a scent, simply DON'T calculate it. You already have calculated that. No need to recalc. 4 - So recode from scratch the scents system, how anyone should do when something is bugged.
"I can't build near the water." <---- 1(2) - FIX that fucking vault system. 2 - Allow people to siege a building. 3 - Allow people to smash a building. 4 - Allow people to defende from a siege. 5 - Basically, create a siege system like in any other game.
"Then i make an alt, so i can block that Troll." <--- Traps. And destroy the corpse.
"And i can't build a chair out of a House." <--- No-reason at all. This should prevent players to wall-jump? Fix the wall jump. Don't warp people n a random near tile when they leave the chair. Calculate the pathfinding, and if ther's an obstacle, choose another place where let the player warp. Don't let the server calc this and you'll prevent an abuse. Let the client do this, so no one can force the server to precalculate. But the client is "open source" almost. Then?
Fix
The
Client.
The base of this game is Broken and ther's no way that devs can fix it. No bug fixes whould work, cuz the client is WRONG. The game is WRONG.
All they should do is fix what fixable and leave the game as it was in the beginning. Add more crappy stuff wil just create more crappy mechanism and it's an endless whirlwind.
Really. This game was poor, nooby and everything we could say, but in the firsts world that was Nice.
Nooby and Nice.
Now is a soap opera where Devs are Clowns and playerls laugh at they'r attempt to solve theyr clumsy mistakes. Any player, in a couple of day, can find 10 exploit from a "bugfix".
But Devs won't grow up and all what we have is a tragicomic show of a coder and an artist that pee on the keyboard when are bored, feeling good that they have "solved" the problems.
"Something" is Wrong?
Now the Metagame is the sense of the world. Nothing have logic. Is an inner logic.
"I make signs to create an animal trap!" <-- have this some sense? No.
"I put a tanning tub in a cart to speed up the leather!" <--- Have this some..sense at all?
"I loose hhp walking in a red terrain." <---- is that terrain poisonous for some reason..? No. Just metagame.
"I can't build near the water." <--- Watchout! Water is evil...and so is any kind of wall. They bite! ...nonsense
"Then i make an alt, so i can block that Troll." <--- .....
"And i can't build a chair out of a House." <--- ...and why? Have the houses some weird magic field?
And so on.
"Something" is Wrong?
I call more than Something. More than half of the game mechanism is wrong, at this point.
Solution that Devs didn't wanted to add (too much time needed)
"I make signs to create an animal trap!" <-- Signs should not exist. When you build something, you see that building half built. If you forgot it, it decay. If you need to store things, you craft a Storage, strong and tiny. You need to have a pile of wood? CRAFT a pile of wood. You need to trap an animal? Ok. Craft a TRAP. And so on.
"I put a tanning tub in a cart to speed up the leather!" <--- -.-' just fix that bug and if leather is a pain, then speed it up.
"I loose hhp walking in a red terrain." <---- 1 - Fix the vault system. 2 - Don't allow players to create 1637648273648 scents for the same action in the same place. 3 - And if someone is spamming a scent, simply DON'T calculate it. You already have calculated that. No need to recalc. 4 - So recode from scratch the scents system, how anyone should do when something is bugged.
"I can't build near the water." <---- 1(2) - FIX that fucking vault system. 2 - Allow people to siege a building. 3 - Allow people to smash a building. 4 - Allow people to defende from a siege. 5 - Basically, create a siege system like in any other game.
"Then i make an alt, so i can block that Troll." <--- Traps. And destroy the corpse.
"And i can't build a chair out of a House." <--- No-reason at all. This should prevent players to wall-jump? Fix the wall jump. Don't warp people n a random near tile when they leave the chair. Calculate the pathfinding, and if ther's an obstacle, choose another place where let the player warp. Don't let the server calc this and you'll prevent an abuse. Let the client do this, so no one can force the server to precalculate. But the client is "open source" almost. Then?
Fix
The
Client.
The base of this game is Broken and ther's no way that devs can fix it. No bug fixes whould work, cuz the client is WRONG. The game is WRONG.
All they should do is fix what fixable and leave the game as it was in the beginning. Add more crappy stuff wil just create more crappy mechanism and it's an endless whirlwind.
Really. This game was poor, nooby and everything we could say, but in the firsts world that was Nice.
Nooby and Nice.
Now is a soap opera where Devs are Clowns and playerls laugh at they'r attempt to solve theyr clumsy mistakes. Any player, in a couple of day, can find 10 exploit from a "bugfix".
But Devs won't grow up and all what we have is a tragicomic show of a coder and an artist that pee on the keyboard when are bored, feeling good that they have "solved" the problems.
"Something" is Wrong?
Last edited by Flame on Sun Jun 02, 2013 2:40 pm, edited 2 times in total.
-
krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
Re: 1hhp for tresspassing
not to mention people making a tunnel miles underground then filling it up 
Ooh no! Someone planted grass on my acre clay field! Now there's no clay left! D:
Ooh no! Someone planted grass on my acre clay field! Now there's no clay left! D:
Hope you have a great day
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: 1hhp for tresspassing
Ooh no! A dead person is standing between me and that crate! I can't walk over him or move him!krikke93 wrote:not to mention people making a tunnel miles underground then filling it up
Ooh no! Someone planted grass on my acre clay field! Now there's no clay left! D:
Jalpha wrote:I believe in my interpretation of things.
-
Marielx
- Posts: 31
- Joined: Sat Jun 01, 2013 11:49 pm
Re: 1hhp for tresspassing
Indeed, the whole 1HHP issue is retarded.
-
oreia
- Posts: 86
- Joined: Tue Nov 01, 2011 11:25 pm
Re: 1hhp for tresspassing
Nice ideas. But I'm sure Jorb and Loftar have some better fixes than the actual ones. But it seems they need to recode the game first. Soooo....will take time.Flame wrote:This game lost his sense long time ago, when they tryed to "solve" problems adding Metagames stuffs.
Now the Metagame is the sense of the world. Nothing have logic. Is an inner logic.
"I make signs to create an animal trap!" <-- have this some sense? No.
"I put a tanning tub in a cart to speed up the leather!" <--- Have this some..sense at all?
"I loose hhp walking in a red terrain." <---- is that terrain poisonous for some reason..? No. Just metagame.
"I can't build near the water." <--- Watchout! Water is evil...and so is any kind of wall. They bite! ...nonsense
"Then i make an alt, so i can block that Troll." <--- .....
"And i can't build a chair out of a House." <--- ...and why? Have the houses some weird magic field?
And so on.
"Something" is Wrong?
I call more than Something. More than half of the game mechanism is wrong, at this point.
Solution that Devs didn't wanted to add (too much time needed)
"I make signs to create an animal trap!" <-- Signs should not exist. When you build something, you see that building half built. If you forgot it, it decay. If you need to store things, you craft a Storage, strong and tiny. You need to have a pile of wood? CRAFT a pile of wood. You need to trap an animal? Ok. Craft a TRAP. And so on.
"I put a tanning tub in a cart to speed up the leather!" <--- -.-' just fix that bug and if leather is a pain, then speed it up.
"I loose hhp walking in a red terrain." <---- 1 - Fix the vault system. 2 - Don't allow players to create 1637648273648 scents for the same action in the same place. 3 - And if someone is spamming a scent, simply DON'T calculate it. You already have calculated that. No need to recalc. 4 - So recode from scratch the scents system, how anyone should do when something is bugged.
"I can't build near the water." <---- 1(2) - FIX that fucking vault system. 2 - Allow people to siege a building. 3 - Allow people to smash a building. 4 - Allow people to defende from a siege. 5 - Basically, create a siege system like in any other game.
"Then i make an alt, so i can block that Troll." <--- Traps. And destroy the corpse.
"And i can't build a chair out of a House." <--- No-reason at all. This should prevent players to wall-jump? Fix the wall jump. Don't warp people n a random near tile when they leave the chair. Calculate the pathfinding, and if ther's an obstacle, choose another place where let the player warp. Don't let the server calc this and you'll prevent an abuse. Let the client do this, so no one can force the server to precalculate. But the client is "open source" almost. Then?
Fix
The
Client.
The base of this game is Broken and ther's no way that devs can fix it. No bug fixes whould work, cuz the client is WRONG. The game is WRONG.
All they should do is fix what fixable and leave the game as it was in the beginning. Add more crappy stuff wil just create more crappy mechanism and it's an endless whirlwind.
Really. This game was poor, nooby and everything we could say, but in the firsts world that was Nice.
Nooby and Nice.
Now is a soap opera where Devs are Clowns and playerls laugh at they'r attempt to solve theyr clumsy mistakes. Any player, in a couple of day, can find 10 exploit from a "bugfix".
But Devs won't grow up and all what we have is a tragicomic show of a coder and an artist that pee on the keyboard when are bored, feeling good that they have "solved" the problems.
"Something" is Wrong?

Feeak
-
NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: 1hhp for tresspassing
FTFYFlame wrote:Nooby is Nice.
Jalpha wrote:I believe in my interpretation of things.