brodgaran region map

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Lothaudus
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Joined: Fri Oct 23, 2009 12:32 pm
Location: Adelaide, Australia

Re: brodgaran region map

Post by Lothaudus »

I am inspired by your impressive mapping abilities. I gave up on Cartography and used Printscreen and Photoshop instead.
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
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theTrav
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Joined: Fri May 29, 2009 11:25 pm

Re: brodgaran region map

Post by theTrav »

Lothaudus wrote:I am inspired by your impressive mapping abilities. I gave up on Cartography and used Printscreen and Photoshop instead.
Have a look at Brodgar's DIY census, I did that with PS &PS. It's the best way for mapping towns/cities/local areas. For mapping any substantial distance though cartography is your best bet.
virginkiller
Posts: 1
Joined: Wed Nov 04, 2009 2:41 am

Re: brodgaran region map

Post by virginkiller »

That place north of Codexia isn't abandoned! I'm offended that you wrote it abandoned. It's my place, I only can't name it yet and I'm almost always there, improving my place. I'm Virgil.

Ok I'm not really offeneded I was kidding. I just don't want anyone to raid there, thinking it's abandoned anyway.
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Caradon
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Joined: Tue Jul 28, 2009 6:10 pm

Re: brodgaran region map

Post by Caradon »

We should really expand the map, there is so much not visible in the maplib.
Trolls- Dont argue with it, Don't reason with it, Just DOMINATE! Southpark S10-E5
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theTrav
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: brodgaran region map

Post by theTrav »

virginkiller wrote:That place north of Codexia isn't abandoned!
I mean no offense, I simply mark down villages without sufficient population as abandoned.

If you want the map to reflect your status properly you should ask a dev to delete the totem for you, then redraw that local map you are on, then come to brodgar and let me replace my outdated map.

As it is, I believe a possy of 3 yeomen and a lawspeaker is able to permanantly deny you your land if they want.
Caradon wrote:We should really expand the map, there is so much not visible in the maplib.
I agree. That's why I'm doing something about it.
If you'd like to make contributions bring me some local maps. I'm happy to make you copies of the in game maps or accept your copies.

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