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Ninijutsu
- Posts: 2228
- Joined: Sat May 22, 2010 4:22 am
Re: Game Development: World 7
Movement hits now reduce defense by 50% regardless of unarmed.
Of another era.
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AstaUss
- Posts: 7
- Joined: Mon Apr 22, 2013 5:59 am
Re: Game Development: World 7
`taming` bug? there was a bug? 
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NaoWhut
- Posts: 4852
- Joined: Sun Aug 30, 2009 11:55 pm
- Location: |.
Re: Game Development: World 7
You have 2 UANinijutsu wrote:Movement hits now reduce defense by 50% regardless of unarmed.


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Ninijutsu
- Posts: 2228
- Joined: Sat May 22, 2010 4:22 am
Re: Game Development: World 7
Ants hit my defense to 27 though while standing still, but while moving defense went to 50. Just making assumptions.NaoWhut wrote:You have 2 UANinijutsu wrote:Movement hits now reduce defense by 50% regardless of unarmed.
Of another era.
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: World 7
What mods do people play with nowadays?
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Game Development: World 7
Ender with some custom res (different authors - no package), map tools
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Jackard
- Posts: 8849
- Joined: Sun Jul 12, 2009 6:07 am
- Location: fucking curios how do they work
Re: Game Development: World 7
Sounds annoying. Anything like Thunder still out there?
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bmjclark
- Posts: 4053
- Joined: Thu Jan 27, 2011 6:40 am
- Location: Ontario, Canada
Re: Game Development: World 7
Moving hits are the same as normal hits now.Ninijutsu wrote:Movement hits now reduce defense by 50% regardless of unarmed.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Adriano
- Posts: 34
- Joined: Thu Feb 10, 2011 9:57 pm
Re: Game Development: World 7
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUjorb wrote: Mo0vament Kamembert nerf't