Anyone else experiencing annoyingly abnormal spawn rates, I've had 7 bears and 6 herds of deer each with 4.
Most likely it's just bad luck, but seriously all I want to do is kill them and I don't have a sling yet D: It's killing me.
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zacty
- Posts: 1023
- Joined: Fri Nov 26, 2010 2:58 pm
- Location: somewhere over the rainbow
Re: Abnormal Spawn Rate
spawn rates are based on HFs, claims, and V claims. since the world is still young the majority of it is still wild, give civilization time to settle in and the population will start to lower
i really need to find a good signature
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shaner228
- Posts: 81
- Joined: Tue May 10, 2011 8:25 pm
Re: Abnormal Spawn Rate
Now that you say that, I recall reading that somewhere before o_o My memory just sucks.
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bitza
- Posts: 1462
- Joined: Wed Dec 30, 2009 2:07 pm
Re: Abnormal Spawn Rate
also fewer people are killing animals right now, and a higher population of players causes animals to despawn less
Karede wrote: It takes a special kind of autism to play this game
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ramones
- Posts: 3077
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- Location: I am a man who walks alone'
Re: Abnormal Spawn Rate
I noticed like there was slight change with spawns, also with forgables. I'm simply walking toward blueberry/chant, and it despawns. On other hand, I'm catching dragonflies in a swamp and mantle apears 30tiles near me. Since w5, this never happened to me before.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
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parisparisparis
- Posts: 198
- Joined: Wed Mar 27, 2013 9:56 am
