Nah man, max lp would be like 500 or so. If he didn't put it into anything.Feltzy wrote:hmmm I need to find some dead bodies
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krikke93
- Posts: 3313
- Joined: Tue Nov 02, 2010 7:23 pm
- Location: Belgium
Re: NEW W7 CURIOS THREAD
Hope you have a great day
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minylover
- Posts: 3
- Joined: Sat Nov 05, 2011 3:41 am
Re: NEW W7 CURIOS THREAD
It seems to be dependant on who's body the skull came from.
I have one that is 11 attention. started 7:19pm.
I have one that is 11 attention. started 7:19pm.
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SuperNoob
- Posts: 521
- Joined: Sat May 11, 2013 1:41 am
Re: NEW W7 CURIOS THREAD
ohh crap I've been dropping skeletons around a HF to try to keep a guy from being able to log in there...he keeps trying to take my WWWs
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fanit937
- Posts: 667
- Joined: Fri Jan 29, 2010 9:23 am
- Location: Smithy
Re: NEW W7 CURIOS THREAD
It's so much fun selling skulls to my friends and let the bitches try their luck. Just like lottery.
People are capable of kindness angels can only dream of, yet can commit sins that put demons to shame.
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dragonxkai
- Posts: 125
- Joined: Thu May 09, 2013 8:39 pm
Re: NEW W7 CURIOS THREAD
Doesn't look like botting can be abused without taking weeks to farm several characters up to feed one character.
Generally I don't think people would sacrifice high Q pearls and stuff on alts just to have em killed to get skull...
So...
-1 HHP per crime (except battery and murder) deters killing and thieving somewhat.
Getting player's skulls, in ways more than one, may increase killings?
It also makes it more rewarding killing thieves (Thieves needs 20,000 LP for trespassing, 30k for theft, and 50k for vandalism) (total of 100k or 1000 base LP minimum).
Wait... Since you can study, can you increase it via multipliers!?
Killing someone capable of murder means the LP they have, + Rage LP (30k), + Murder LP (100k), divided by 100.
This equals to a minimum of 1300 base LP, so if you got multipliers of 300% it becomes 3900 LP for a weight of 5 and some unknown time...
Generally I don't think people would sacrifice high Q pearls and stuff on alts just to have em killed to get skull...
So...
-1 HHP per crime (except battery and murder) deters killing and thieving somewhat.
Getting player's skulls, in ways more than one, may increase killings?
It also makes it more rewarding killing thieves (Thieves needs 20,000 LP for trespassing, 30k for theft, and 50k for vandalism) (total of 100k or 1000 base LP minimum).
Wait... Since you can study, can you increase it via multipliers!?
Killing someone capable of murder means the LP they have, + Rage LP (30k), + Murder LP (100k), divided by 100.
This equals to a minimum of 1300 base LP, so if you got multipliers of 300% it becomes 3900 LP for a weight of 5 and some unknown time...
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sabinati
- Posts: 15527
- Joined: Mon Jul 13, 2009 4:25 am
- Location: View active topics
Re: NEW W7 CURIOS THREAD
weight is int/2
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dragonxkai
- Posts: 125
- Joined: Thu May 09, 2013 8:39 pm
Re: NEW W7 CURIOS THREAD
o.osabinati wrote:weight is int/2
That'll mean super characters would be impossible to study, sorta like a 'denial'.
It'd be crazy if length of time increases based on another stat too.
Actually, because its int/2, it's one way to gauge if it's a alt character or not.
if mental weight is under 10, it's 90% likely to be a noob.
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Feltzy
- Posts: 96
- Joined: Fri Sep 16, 2011 4:24 pm
Re: NEW W7 CURIOS THREAD
it'd make a damn good trophy thoughdragonxkai wrote:o.osabinati wrote:weight is int/2
That'll mean super characters would be impossible to study, sorta like a 'denial'.
It'd be crazy if length of time increases based on another stat too.
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dragonxkai
- Posts: 125
- Joined: Thu May 09, 2013 8:39 pm
Re: NEW W7 CURIOS THREAD
You'll rarely find dead players who has int of over 50 for a while.
So skulls will only becomes valued about a month to a year of the world being active.
So skulls will only becomes valued about a month to a year of the world being active.
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Naden
- Posts: 7
- Joined: Mon Jun 03, 2013 4:51 am
Re: NEW W7 CURIOS THREAD
Update: It has been 5 and a half hours, seeing about 13%.
Update2: 7 hours 30 min, 18%
Update2: 7 hours 30 min, 18%
Last edited by Naden on Wed Jun 05, 2013 6:41 am, edited 1 time in total.