Game Development: World 7

Announcements about major changes in Haven & Hearth.
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Game Development: World 7

Post by sabinati »

no 0/100 is just 0
User avatar
Saxony4
Posts: 1896
Joined: Mon Mar 12, 2012 2:38 am
Location: Atlantic Ocean

Re: Game Development: World 7

Post by Saxony4 »

Halfrex wrote:Hahaha, i am studying 0 LP alt skull. Will it crash server, because of 0/100?
inb4 massive lp gain bug
loftar wrote:git da mony
User avatar
loftar
Posts: 9095
Joined: Fri Apr 03, 2009 7:05 am
Location: Your character database

Re: Game Development: World 7

Post by loftar »

Halfrex wrote:Hahaha, i am studying 0 LP alt skull. Will it crash server, because of 0/100?
It pains me to have to use it so soon again, but I see it has to be done.
Image
"Object-oriented design is the roman numerals of computing." -- Rob Pike
Halfrex
Posts: 26
Joined: Sat May 18, 2013 10:34 pm

Re: Game Development: World 7

Post by Halfrex »

Jorbs & Loftars corpses (Now i have Jorbs & Loftar skulls XD)
Image
Last edited by Halfrex on Wed Jun 05, 2013 12:17 am, edited 2 times in total.
User avatar
krikke93
Posts: 3313
Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: Game Development: World 7

Post by krikke93 »

Loftar! I have an idea for a curio! A bumblebee when gathering wax ;D
Hope you have a great day
User avatar
Saxony4
Posts: 1896
Joined: Mon Mar 12, 2012 2:38 am
Location: Atlantic Ocean

Re: Game Development: World 7

Post by Saxony4 »

Halfrex wrote:Jorbs & Loftars corpses (Now i have Jorbs & Loftar skulls XD)
Image

nice thumbnail

krikke93 wrote:Loftar! I have an idea for a curio! A bumblebee when gathering wax ;D
I think a honeycomb would be cooler
loftar wrote:git da mony
User avatar
ChildhoodObesity
Posts: 4165
Joined: Tue Apr 10, 2012 8:16 am

Re: Game Development: World 7

Post by ChildhoodObesity »

HarryDresden wrote:
ChildhoodObesity wrote:
Shiro_kun wrote:The only ppl who are whining about movement combat fix are A.D low brain fighters, so jorbtar dont think like a lot of different factions are worried about it.
lel mad cuz died 2 AD around 10 times in 2months huehue
Why is that something to be proud of? You kept killing a guy over and over and over before he could build up and be a threat. Sure, you could have been ace at Movement combat and that's the reasons why, but chances are, there were multiple factors that attributed to it.
he had accs with high stats given 2 him over and over again and fought in huge ganksquads with dis he didnt have 2 rebuild anything..
User avatar
Oddity
Posts: 1983
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: Game Development: World 7

Post by Oddity »

jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
User avatar
jonamaster
Posts: 106
Joined: Sat Aug 06, 2011 2:22 am
Location: Montevideo, Uruguay

Re: Game Development: World 7

Post by jonamaster »

HOLY COW W7 WTF ZOMG YEAH
Image
Image
Image
User avatar
parisparisparis
Posts: 198
Joined: Wed Mar 27, 2013 9:56 am

Re: Game Development: World 7

Post by parisparisparis »

borka wrote:
parisparisparis wrote:well to be honest all animals would avoid hearthlings in the first place ;)
you never met a boar irl ?

i actually met a boar about 3-4 months ago. it had 4 children. the boar calmly walked by about 100 meters away. 99% time ,even large animals will hear you and avoid you.
Image

Return to “Announcements”