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Phaen
- Posts: 996
- Joined: Fri Jan 21, 2011 2:17 am
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Yolan
- Posts: 1097
- Joined: Wed Jun 03, 2009 3:26 pm
- Location: Japan
Re: The Founding of Brodgar
It's nice to have a bunch of experienced players working together at the start and not just nubs like me. Hopefully they can form the core of a real militia that can bring the pain to any troublemakers. We might see a few hunts as well as ramming and summon kills just to set an example. Brodgar will always be exposed to raiders in that there is no external wall, and anybody can walk in. However getting real loot is annoying when you have so many independent walls so the payoff is low. If we can make the corresponding risk too high, then we can get a bit of safety.Phaen wrote:Best of luck guys! Off to a good start
Of course, any Brodgar militia will only have a justified existence in setting securing our right to self determination and continued peaceful existence. If a person in Brodgar turns un-provoked raider they deserve no protection from the town if people come-a-looking for them.
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painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: The Founding of Brodgar
how's brogdar World 7 coming? keep us updated!
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: The Founding of Brodgar
Yeah, those stories you started in W6 were fun.painhertz wrote:how's brogdar World 7 coming? keep us updated!
And what's this? A friendly painhertz?
Jalpha wrote:I believe in my interpretation of things.
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painhertz
- Posts: 6185
- Joined: Sat Jan 22, 2011 2:07 am
- Website: Http://www.noneyafuckinbusyness.com
- Yahoo Messenger: chaosovum
- Location: Louisiana
Re: The Founding of Brodgar
:: Shrugs :: World 7, Jorbtor returning to active development and Paradox abandoning Salem ='s a Happy Pain. not to mention SKULLS FOR THE SKULL THRONE!~!!!
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: The Founding of Brodgar
Can't agree more about the active development.painhertz wrote::: Shrugs :: World 7, Jorbtor returning to active development and Paradox abandoning Salem ='s a Happy Pain. not to mention SKULLS FOR THE SKULL THRONE!~!!!
Yolan, how about make Brodgar a little more dense this time? :/
Jalpha wrote:I believe in my interpretation of things.
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Xaraan
- Posts: 49
- Joined: Tue Apr 09, 2013 3:59 am
Re: The Founding of Brodgar
My hermitage's idol should be done in about 24 hours. I look forward to trading with... Brodgarians? Brodgarites? Bros?
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parisparisparis
- Posts: 198
- Joined: Wed Mar 27, 2013 9:56 am
Re: The Founding of Brodgar
Xaraan wrote:My hermitage's idol should be done in about 24 hours. I look forward to trading with... Brodgarians? Brodgarites? Bros?
Trading hell yeas !

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Yolan
- Posts: 1097
- Joined: Wed Jun 03, 2009 3:26 pm
- Location: Japan
Re: The Founding of Brodgar
Very well thanks. We have a palisaded keep since yesterday that is 130x130 tiles in size, and a vidol is already drying. Some 20 personal claims have been settled in /marked out, there are maybe twelve houses built, and we have hunters bringing in bears, deer, boar, etc.painhertz wrote:how's brogdar World 7 coming? keep us updated!
I will post more journal entries as we go along.
Lol. We have done the opposite. Claims are now 25x25.NOOBY93 wrote:Yolan, how about make Brodgar a little more dense this time? :/
However - It might be cool to divide some of those into half or even quarters for people like hunters who just want a little hut with room to dry skins and such.
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: The Founding of Brodgar
Jackard wrote:Best of luck.
factnfiction101 wrote:^I agree with this guy.
