Why? Because some people change the way information appears on their screen? It doesn't make them any smarter, or any better at recruiting people, or any better at life. If this was a pay to play game, yes you are right, but this game was at it's peak when regular updates and fixes were rolling out, not when people started changing shit around to get a tiny advantage.Jackard wrote:comparing Enders to some private clients shows thats a really stupid thing to sayWarpedWiseMan wrote:I think 99% of the player base would rather jorbtar focus on updates and bug fixes rather than create a better default UI.
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WarpedWiseMan
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Re: A Question of Morality, and Custom Clients
-Avatar by SacreDoombtaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
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Jackard
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Re: A Question of Morality, and Custom Clients
Did you realize the game has been balanced around custom client features?Danno wrote:Walking through a forest without x-ray is seen simply as stupidity - nobody would ever think that using x-ray could be putting other players at a fatal disadvantage.
Consider world one; the base terrain was grassland instead of forest. Stealth and darkness were not as significant then, most of the map having only foxes and scattered trees.
Nowadays the default terrain is thick woodlands with the oversized pine trees and greater predator presence; the devs expect players to have the tools to counter this.
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Jackard
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Re: A Question of Morality, and Custom Clients
enders is missing some addons that considerably improve the game, like movable ui and skipping 1-item popup menus. this stuff is not easy to find or set up. and there are more improvements that could be made, some serversideWarpedWiseMan wrote:Why? Because some people change the way information appears on their screen? It doesn't make them any smarter, or any better at recruiting people, or any better at life. If this was a pay to play game, yes you are right, but this game was at it's peak when regular updates and fixes were rolling out, not when people started changing shit around to get a tiny advantage.
you dont even know
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Scubas
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Re: A Question of Morality, and Custom Clients
I wouldn't go far as to make that assumption, unless of course you have a quote from them. Why would the dev's make thicker woodlands and add more bears under the premise that the players are ''most definitely certainly going to turn off all the trees and shit so they can see all the bears at once''Jackard wrote: Nowadays the default terrain is thick woodlands with the oversized pine trees and greater predator presence; the devs expect players to have the tools to counter this.
If anything, I would say they added a thicker woodland to make it a bit more like a real woodland, something that you have to navigate through rather than just casually walk through. I personally doubt their design choices have revolved around Ender and other clients merely existing. However this(and at the time of writing this reply, your) assumption is not confirmed by the devs at all.
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Flame
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Re: A Question of Morality, and Custom Clients
I agree with your friend.
But i'm using Enders client, 'cuz this is not a game where i care to be Fair with devs and theyr creations. I'm fair with my freinds and anyone is peacefull, so i craft maps and explore every single tile.
With different devs i could probably decide to suicide myself with a standard client, but here whould be kindness wasted to pigs.
But i'm using Enders client, 'cuz this is not a game where i care to be Fair with devs and theyr creations. I'm fair with my freinds and anyone is peacefull, so i craft maps and explore every single tile.
With different devs i could probably decide to suicide myself with a standard client, but here whould be kindness wasted to pigs.
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burgingham
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Re: A Question of Morality, and Custom Clients
At least some of the UI is movable.Jackard wrote:enders is missing some addons that considerably improve the game, like movable ui and skipping 1-item popup menus. this stuff is not easy to find or set up. and there are more improvements that could be made, some serversideWarpedWiseMan wrote:Why? Because some people change the way information appears on their screen? It doesn't make them any smarter, or any better at recruiting people, or any better at life. If this was a pay to play game, yes you are right, but this game was at it's peak when regular updates and fixes were rolling out, not when people started changing shit around to get a tiny advantage.
you dont even know
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g1real
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Re: A Question of Morality, and Custom Clients
What's the rules on custom clients anyway. Apparently they can be private; shouldn't they be forced open source instead?
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
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painhertz
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Re: A Question of Morality, and Custom Clients
g1real wrote:What's the rules on custom clients anyway. Apparently they can be private; shouldn't they be forced open source instead?
LMFAO How are you going to force something to be open source? Who ARE you people?
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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Weekly_Epic_Fail
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Re: A Question of Morality, and Custom Clients
From what I know, they have to be open source if you want to make it public linked.
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g1real
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Re: A Question of Morality, and Custom Clients
Not someone who dedicates his entire life being hanging around one game, being cocky.painhertz wrote:g1real wrote:What's the rules on custom clients anyway. Apparently they can be private; shouldn't they be forced open source instead?
LMFAO How are you going to force something to be open source? Who ARE you people?
Seriously, who uses "LMFAO" these days.
loftar: The inner chaos of the Jorbian mind is hard to conceal. 
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence?