Game Client modified by Ender
Moderator: Phades
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Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Client modified by Ender
I wish I could hide trees but not logs.
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Game Client modified by Ender
Arh-Wish wrote:You will not believe it!
I'm just reset my modem settings and it works!![]()
I don't know what to say about this... two days and so simple
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Game Client modified by Ender
cobaltjones wrote:Is Ender still around? He (or someone) really needs to add the FEP bar somewhere on the main display. I hate having to open the character window every time to see what foods I need to eat.
Last visited: Fri Jun 07, 2013 6:35 pm - so yes he's still around
yes - more modularity of the UI would be neat, but...
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olgeigracexD
- Posts: 76
- Joined: Wed Sep 08, 2010 7:40 pm
Re: Game Client modified by Ender
Kaios wrote:I wish I could hide trees but not logs.
You can edit your haven.conf file yourself. In line starting with "hideObjects=" replace
Code: Select all
gfx/terobjs/treeswith
Code: Select all
gfx/terobjs/trees/atree,gfx/terobjs/trees/birch,gfx/terobjs/trees/elm,gfx/terobjs/trees/fir,gfx/terobjs/trees/hazel,gfx/terobjs/trees/maple,gfx/terobjs/trees/mberry,gfx/terobjs/trees/oak,gfx/terobjs/trees/pine,gfx/terobjs/trees/willow,gfx/terobjs/trees/appletree,gfx/terobjs/trees/appletreestump,gfx/terobjs/trees/firstump,gfx/terobjs/trees/growingfir,gfx/terobjs/trees/newfir,gfx/terobjs/trees/yew-
Thomazml
- Posts: 5
- Joined: Mon Jul 02, 2012 9:11 pm
Re: Game Client modified by Ender
Srry guys, but, my client doesn't show any animals, in the minimap, or stuff to pick, like before.... there's a fix some where?
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Game Client modified by Ender
you have latest (06.04.12) ? Also everything checked in Tools and xtended menues?
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Thomazml
- Posts: 5
- Joined: Mon Jul 02, 2012 9:11 pm
Re: Game Client modified by Ender
The latest is the one in the first page?
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Game Client modified by Ender
http://www.mediafire.com/download/4niam ... .04.12.zip
alternative:
http://odditown.taggedup.com/ender/update.zip
works for 32 bit and 64bit
unpack content into Ender folder by overwriting old files
alternative:
http://odditown.taggedup.com/ender/update.zip
works for 32 bit and 64bit
unpack content into Ender folder by overwriting old files
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PixeI
- Posts: 2
- Joined: Thu May 30, 2013 5:21 pm
Re: Game Client modified by Ender
The hills in the minimap are images saved in the server, right? So, the ender's simple map can't show us any hill..
but..
Ender, could you be able to take the info of the hill showed in the gamescreen and draw it wroughly in the minimap? Also if not exact, a hill in the simple map whould be really usefull. When i active the stadard map, my game lag too much so i have to keep the map simple.
This make me harder the exploration for caves.
There is some solution?
but..
Ender, could you be able to take the info of the hill showed in the gamescreen and draw it wroughly in the minimap? Also if not exact, a hill in the simple map whould be really usefull. When i active the stadard map, my game lag too much so i have to keep the map simple.
This make me harder the exploration for caves.
There is some solution?
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borka
- Posts: 9965
- Joined: Thu Feb 03, 2011 7:47 pm
- Location: World of Sprucecap
Re: Game Client modified by Ender
caves are looking the same for simplemap and full
mountain/Hill on simplemap

mountain/Hill on simplemap

Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331
Remember what the dormouse said: Feed your head Feed your head