The survival aspect of this game and the constant fear of death is a major part of fun in this game. Its an experience i have not seen in any other game and it makes this game unique and thrilling. Although the current massacre that is happening seems to be a bit much for a lot of players.
My suggestion:
Reenable the instant teleport to your hearthfire (like it has been in one of the earlier worlds) for characters who have not learned the black arts which involve fighting/killing/vandalizing.
To prevent people from exploiting this, for example by learning the black arts just as they are about to kill somebody or before the start of a raid, you could connect the learning of black arts to the civilization slider or involve some sort of sacrifice.
You might have to be full martial or barbarism to be able to learn murder and rage. Learning those will deny you instant teleport but you are able to attack or strike back.
You might have to sacrifice a hen or rabbit at the altar to your ancients to be able to learn those skills but doing so will put a casting time to your travel to hearthfire.
A skilled group of people will still be able keep a person aggroed and will still be able to hunt a person down.It doesnt change anything for people with black arts. For peaceful people, which most likely are not to capable of fighting or chasing anyways, this might give them at least a slight chance for escape.
If you dont like the idea of an always available instant teleport, you might make this ability available every few hours depending on where your beliefs are. You might even consider making this limited teleport work even when aggroed. Another option would be an interuptable limited teleport with a cast-time. Maybe you have to break the defense to interupt or get in melee range and punch the person.
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Zarxes
- Posts: 143
- Joined: Mon Feb 21, 2011 6:06 pm
Reenable instant hearthing for characters without black arts
Last edited by Zarxes on Sun Jun 09, 2013 2:21 pm, edited 2 times in total.
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joojoo1975
- Posts: 2362
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- Location: no where specific
Re: Reenable instant hearthing for characters without black
I'm sorry m8.
And coming from me this will be quite a shock. but that just feels to carebearish.
The PvP aspect of the game is one of major aspects of this game. if you were only to allow the "defensive" players to have that option, most of your aggressors would scream bloody Murder and Rage.
And coming from me this will be quite a shock. but that just feels to carebearish.
The PvP aspect of the game is one of major aspects of this game. if you were only to allow the "defensive" players to have that option, most of your aggressors would scream bloody Murder and Rage.
To Protect The Helpless From The Heartless
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Cornbread
- Posts: 292
- Joined: Thu Dec 22, 2011 6:42 pm
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sabinati
- Posts: 15527
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- Location: View active topics
Re: Reenable instant hearthing for characters without black
I agree with joojoo and i'm a fucking carebear
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Reenable instant hearthing for characters without black
I think this way only the best of best would have black arts because they have no fear.
Would make black skills useless.
And btw
Why do we call bad skills black skills...?
Fucking racists.
Would make black skills useless.
And btw
Why do we call bad skills black skills...?
Fucking racists.
Jalpha wrote:I believe in my interpretation of things.
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SuperNoob
- Posts: 521
- Joined: Sat May 11, 2013 1:41 am
Re: Reenable instant hearthing for characters without black
I don't have any criminal skills yet and I say NO, "ooo theres a bear over there" *hearth*
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TeckXKnight
- Posts: 8274
- Joined: Tue Jul 13, 2010 2:31 am
- Location: How Do I?
Re: Reenable instant hearthing for characters without black
Auto-hearthing was enough of a problem that this was definitely a move in the right direction. Teleportation as a whole needs to be severely downplayed and possibly removed entirely. It is the core of many of the issues that we face in the game.
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Arcanist
- Posts: 2664
- Joined: Mon Mar 19, 2012 2:01 pm
Re: Reenable instant hearthing for characters without black
I say impliment the non teleport mechanics used in salem.
Although, there has to be a way to log in somewhere other than the wilderness (and not lose your gear and inventory) if someone puts something on where you logged out.
Although, there has to be a way to log in somewhere other than the wilderness (and not lose your gear and inventory) if someone puts something on where you logged out.
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Zarxes
- Posts: 143
- Joined: Mon Feb 21, 2011 6:06 pm
Re: Reenable instant hearthing for characters without black
If auto teleport mechanics got fixed,the auto aggro-mechanics should be fixed aswell.
At least it shouldnt be as easy as it is right now to keep someone in combat without much risk involved.
At least it shouldnt be as easy as it is right now to keep someone in combat without much risk involved.
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KajetanChrumps
- Posts: 53
- Joined: Mon May 24, 2010 8:02 pm
Re: Reenable instant hearthing for characters without black
Make attacker lose HHP (but this shall stop at 1 HHP) when the target has no fight abilities and refuses to fight (clicks on crossed swords), much like leaving scents. This way the attacker will be able to kill at some costs. While it is not a big deal to regain HHP and SHP, it will take time. Oh yes, this could be great to abuse for gaining hunger, that's why it shall take away HHP not SHP.
Edit: Alternatively, make death/life slider move towards death and martial/peaceful towards martial. Some people will still enjoy this though.
Edit: Alternatively, make death/life slider move towards death and martial/peaceful towards martial. Some people will still enjoy this though.
