Liftet object placing and buildings validation

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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Federico
Posts: 136
Joined: Sun Jul 03, 2011 8:40 am
Location: Argentina

Re: Liftet object placing and buildings validation

Post by Federico »

In my opinion, there should be another Adventure command, for instance "Drop" or "Place" which works when you have something lifted,, you would show a "blueprint" of said object which will represent it's location when placed. If there's anything blocking the area, said object/s should be outlined in red but you would be able to keep trying to place that object there.

Same thing goes for actual building, with the outlining of items.
rip haven

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