there never was horseskrikke93 wrote:I remember having horses for one week or so. Didn't get to see them :'(painhertz wrote:Can we have horses Uncle Loftar? Please?
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APXEOLOG
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Re: Planned downtime: Account format migration
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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krikke93
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Re: Planned downtime: Account format migration
There was. You had to tame them by dropping carrots next to wild ones, but it was too bugged.APXEOLOG wrote:there never was horses
EDIT: viewtopic.php?f=6&t=6293
or was this an april fools joke? ...
Hope you have a great day
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parisparisparis
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Re: Planned downtime: Account format migration
you fell for 3 year old april fools jokekrikke93 wrote:
or was this an april fools joke? ...

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APXEOLOG
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Re: Planned downtime: Account format migration
thiskrikke93 wrote:an april fools joke?
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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Jackard
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Re: Planned downtime: Account format migration
good job you win a cookiekrikke93 wrote:or was this an april fools joke? ...
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neonfi
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Re: Planned downtime: Account format migration
oh well. i'll be at work for the majority of this. nice timing on my part.
i think that's a wonderful idea.Sevenless wrote:I was just thinking. Could you imagine how different haven would be if rowboats moved at walking speed instead of sprint?
It's interesting how such a small change would influence gameplay. Only hunters would bother following waterways, while most other foraging would be done on land. Raiding would spread out more evenly since water wouldn't be a movement bonus.
For a similar but not as drastic effect rowboats could drain stamina since those hearthlings are willing them to speedboat power.
Honestly introducing horses would be the logical step linked with rowboat nerfs.
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loftar
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Re: Planned downtime: Account format migration
I'll be shutting down the server in five minutes for the hard drive replacement to take place. Hopefully, it will be up again only minutes after 15:30 UTC, but in case there are some unforeseen boot problems, it may take longer.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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DoctorZalost
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Re: Planned downtime: Account format migration
Fingers crossed.loftar wrote:I'll be shutting down the server in five minutes for the hard drive replacement to take place. Hopefully, it will be up again only minutes after 15:30 UTC, but in case there are some unforeseen boot problems, it may take longer.
jorb wrote:Haven devs best devs.
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Ninijutsu
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Re: Planned downtime: Account format migration
If there was a stamina drain, people would just drink the water that's under them and there would be no effect besides helping people eat more.Sevenless wrote:I was just thinking. Could you imagine how different haven would be if rowboats moved at walking speed instead of sprint?
It's interesting how such a small change would influence gameplay. Only hunters would bother following waterways, while most other foraging would be done on land. Raiding would spread out more evenly since water wouldn't be a movement bonus.
For a similar but not as drastic effect rowboats could drain stamina since those hearthlings are willing them to speedboat power.
Honestly introducing horses would be the logical step linked with rowboat nerfs.
Boats are used too often indeed, maybe a speed nerf would be beneficial.
Of another era.
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FearTheAmish
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Re: Planned downtime: Account format migration
hmm hope its up when i get home from work, in 10 hours.
