Game Development: Wardrobes

Announcements about major changes in Haven & Hearth.
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Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: Wardrobes

Post by Jackard »

eql wrote:once again jackard proves himself as forum jackass

on another note, great little addition :D
what, was my tone not sycophantic enough for you

im sure this update will be useful for someone but it is rather left field
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theTrav
Posts: 3464
Joined: Fri May 29, 2009 11:25 pm

Re: Game Development: Wardrobes

Post by theTrav »

Chakravanti wrote:Why not just remove your merch robe/cape/etc. before swaping?
Because if I have to dick around with the equipment window then I'm not really getting the benefit of the wardrobe...
swebonny
Posts: 102
Joined: Mon Aug 10, 2009 12:17 am

Re: Game Development: Wardrobes

Post by swebonny »

Awesome update!
Does it decay as easy as cupboards?
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Potjeh
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Joined: Fri May 29, 2009 4:03 pm

Re: Game Development: Wardrobes

Post by Potjeh »

Why are there pine trees in my wardrobe?
Image Bottleneck
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Gauteamus
Posts: 858
Joined: Fri May 29, 2009 7:16 pm

Re: Game Development: Wardrobes

Post by Gauteamus »

What stats does the Faun Robe give?
Image<<Bottleneck>>
What if Rosa Parks had a car?
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Peter
Posts: 1491
Joined: Thu Jun 04, 2009 3:36 am

Re: Game Development: Wardrobes

Post by Peter »

I have to say that although I'm not likely to use the wardrobe, I admire the fact that the devs strive to include some outward development along with each deep-level or mechanics development.
Surprise.

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