Melons

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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krikke93
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Melons

Post by krikke93 »

Melons. We need melons to harvest and eat for charisma and other classy needs.
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They grow like pumpkins, slice like pumpkins and bring seeds like pumpkins. Because they're like them, but more melony.
Hope you have a great day
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Aokigahara
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Re: Melons

Post by Aokigahara »

And fried chicken!
"The light shineth in the darkness; but the darkness comprehended it not."
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dagrimreefah
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Re: Melons

Post by dagrimreefah »

And Nike Air Jordan sneakers!
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Arcanist
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Re: Melons

Post by Arcanist »

Aokigahara wrote:And fried chicken!
And grape Kool-Aid!
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Aokigahara
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Re: Melons

Post by Aokigahara »

PURPLE DRANk!
"The light shineth in the darkness; but the darkness comprehended it not."
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sabinati
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Re: Melons

Post by sabinati »

that escalated quickly.
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martenx
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Re: Melons

Post by martenx »

we meight need some more ermm..... stuff.... Moar weapons!
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dragonxkai
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Re: Melons

Post by dragonxkai »

Except Watermelons are smaller than pumpkins in a sense, and may grow a bit faster.
So it'd be a 2x3 Produce that breaks apart into a 3 seeds and 3 slices?

Or we can make it work like grapes...

Plant seeds, get produce, slice it for slices, when eaten gives seeds.

You can then have it be a 2x2 produce that gives 4 slices that turns into 4 seeds.

Watermelon juice isn't a substitution of wine, it is it's own type of drink that recovers hunger and stamina in small increments based on quality.
Maybe it recovers more hunger and stamina than wine, about 2x that amount.
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borka
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Re: Melons

Post by borka »

k - now tell me how do we get the Watermelon from Africa to HnH w7 ;)
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HarryDresden
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Re: Melons

Post by HarryDresden »

The Dev's got captured by Somali's on their quest to make HnH Perfect, after valiantly fighting free, they brought back souvenirs, mainly good weed and watermelons
sabinati wrote:that escalated quickly.
My thoughts exactly.
Yes, I am a Wizard.
loftar wrote: bear fruit is not something I can predict,.
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