Game Development: Boner

Announcements about major changes in Haven & Hearth.
User avatar
Flame
Posts: 1834
Joined: Thu Oct 08, 2009 5:03 pm

Re: Game Development: Boner

Post by Flame »

Anyone is able to craft this items?
User avatar
Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: Boner

Post by Jackard »

painhertz wrote:Belt slot, unused but for a belt that does nothing. Please to be introducing belt pouch for storing and easy availability of 30-40 sling stones plx. Thank you for your co-operation.
please to be introducing boner for belt slot
User avatar
toshirohayate
Posts: 427
Joined: Sun Jun 27, 2010 3:20 am
Location: USA

Re: Game Development: Boner

Post by toshirohayate »

painhertz wrote:Belt slot, unused but for a belt that does nothing. Please to be introducing belt pouch for storing and easy availability of 30-40 sling stones plx. Thank you for your co-operation.
30-40? Try 10.
User avatar
cloakblade
Posts: 534
Joined: Fri Feb 18, 2011 10:37 am

Re: Game Development: Boner

Post by cloakblade »

painhertz wrote:Belt slot, unused but for a belt that does nothing. Please to be introducing belt pouch for storing and easy availability of 30-40 sling stones plx. Thank you for your co-operation.
I'd be happy if it held a secondary weapon/equipment. Like I put my sword or sling on it and it counted me as having it equipped.
A.K.A. Suddo
User avatar
hazzor
Posts: 2245
Joined: Sat Sep 17, 2011 11:00 am

Re: Game Development: Boner

Post by hazzor »

cloakblade wrote:
painhertz wrote:Belt slot, unused but for a belt that does nothing. Please to be introducing belt pouch for storing and easy availability of 30-40 sling stones plx. Thank you for your co-operation.
I'd be happy if it held a secondary weapon/equipment. Like I put my sword or sling on it and it counted me as having it equipped.
I'm not sure about "equiped" but it'd be nice to save inv space
Oh boy, here I go cheesemaking again...
User avatar
krikke93
Posts: 3313
Joined: Tue Nov 02, 2010 7:23 pm
Location: Belgium

Re: Game Development: Boner

Post by krikke93 »

cloakblade wrote:
painhertz wrote:Belt slot, unused but for a belt that does nothing. Please to be introducing belt pouch for storing and easy availability of 30-40 sling stones plx. Thank you for your co-operation.
I'd be happy if it held a secondary weapon/equipment. Like I put my sword or sling on it and it counted me as having it equipped.
No not as equipped. But just to put that extra tool somewhere fo those two minutes.
Hope you have a great day
User avatar
NOOBY93
Posts: 6528
Joined: Tue Aug 09, 2011 1:12 pm

Re: Game Development: Boner

Post by NOOBY93 »

krikke93 wrote:
cloakblade wrote:
painhertz wrote:Belt slot, unused but for a belt that does nothing. Please to be introducing belt pouch for storing and easy availability of 30-40 sling stones plx. Thank you for your co-operation.
I'd be happy if it held a secondary weapon/equipment. Like I put my sword or sling on it and it counted me as having it equipped.
No not as equipped. But just to put that extra tool somewhere fo those two minutes.
It would be cool if it had a visible "unequipped" equip like in Salem, the sword and axe and stuff.
Jalpha wrote:I believe in my interpretation of things.
User avatar
cloakblade
Posts: 534
Joined: Fri Feb 18, 2011 10:37 am

Re: Game Development: Boner

Post by cloakblade »

hazzor wrote:
cloakblade wrote:
painhertz wrote:Belt slot, unused but for a belt that does nothing. Please to be introducing belt pouch for storing and easy availability of 30-40 sling stones plx. Thank you for your co-operation.
I'd be happy if it held a secondary weapon/equipment. Like I put my sword or sling on it and it counted me as having it equipped.
I'm not sure about "equiped" but it'd be nice to save inv space
Or at least a the ability to swap it with what ever is currently in your main hand if allowable. This would disallow carrying 2 bags or wielding a bow and using a tool. Oh the tool should be limited to one handed tools too.
A.K.A. Suddo
mariner102
Posts: 4
Joined: Sat Jun 08, 2013 5:56 pm

Re: Game Development: Boner

Post by mariner102 »

I am a newbie to the game relatively, and I tried to study a skull that must have been from someone who died before there intelligence rose any. But when it completed i didn't get any lp... Is it supposed to award something else? Or is it just to stop alts from spamming? Even so shouldn't it award something as a curiosity?
User avatar
TeckXKnight
Posts: 8274
Joined: Tue Jul 13, 2010 2:31 am
Location: How Do I?

Re: Game Development: Boner

Post by TeckXKnight »

mariner102 wrote:I am a newbie to the game relatively, and I tried to study a skull that must have been from someone who died before there intelligence rose any. But when it completed i didn't get any lp... Is it supposed to award something else? Or is it just to stop alts from spamming? Even so shouldn't it award something as a curiosity?
It rewards learning points based on the learning points of the character. You get 1% of their total lp. Someone with 0 lp gives 0 lp to you for studying their skull. They weren't very well learned it seems and you garnered nothing from them. =)

Return to “Announcements”