Brodgar! - Mankind's Last Hope

Forum for discussing in game politics, village relations and matters of justice.
Xaraan
Posts: 49
Joined: Tue Apr 09, 2013 3:59 am

Re: The Founding of Brodgar

Post by Xaraan »

Trading now available to Brodgar! Things are a bit limited now, so just hang in there :)
viewtopic.php?f=35&t=31530
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Yolan
Posts: 1097
Joined: Wed Jun 03, 2009 3:26 pm
Location: Japan

Re: The Founding of Brodgar

Post by Yolan »

- Journal of Yolan, Founder of Brodgar -
Second Entry

It has been a few days since my last entry, thought to be honest it is hard enough to write at all what with my tired, aching arms and blistered hands. Day after relentless day we have felled the trees that surround our new town, sawing wooden planks and cutting up blocks. Slowly at first, and then with increasing speed, I have watched as houses begin to emerge, then walls, and now even roads roughly paved in stone. More stragglers have found us as we thought they would, and now we number perhaps some thirty individuals. Here and there are the signs of nacent industry; kilns and metal smelters, drying furs and garden patches. The smell of woodsmoke, and sound of voices in the distance. Always there is a faint hum of human kind and no longer just silence and bird call. The town is not much to look at yet, but its startling if you consider how just a few days before there was nothing but acres and acres of trees. I suspect that for many this industriousness is a way to forget about the horrors we left behind. The memories of the dead. If I close my eyes I can still remember...

http://puu.sh/35MaZ

But no, it is best not to think about it.

It's a strange thing. Only days ago I stood in this very spot and there was nothing. Nothing made this land significant for us. One point of ground was much as another, and another, and another. We had no sense of 'here' which could stand opposed to 'over there', only one more nature scene soon to be replaced by another. Now however the land is given meaning by our dwelling in it. To settle is to create stability, to give birth to some kind of world. I have my home and hearth, as do my neighbours, and each day we wake and go about our business. There is 'near' and 'far', 'inside' and 'outside'. Even the cardinal points of 'East', 'West', 'North' and 'South' are given new significance. Still, it feels as thought we might all be blown away in a strong wind, leaving no sign of our passing. Our roots in this land are only superficial. But day by day we make it our home.

Lastly, some troubling reports from scouts. It appears that Brodgar was indeed not the only town of the old world visited by destruction, and that there are many other settlers in this new land. And not all of them are friendly. For now we can only keep one eye on the horizon as we work and train, and hope that we can defend ourselves when the need comes.

Yolan
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cloakblade
Posts: 534
Joined: Fri Feb 18, 2011 10:37 am

Re: The Founding of Brodgar

Post by cloakblade »

So can we have representatives of other towns in Brodgar? Like if I wanted to more easily trade with other Hearthlings but wanted to have my allegiance be to another town.
A.K.A. Suddo
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Yolan
Posts: 1097
Joined: Wed Jun 03, 2009 3:26 pm
Location: Japan

Re: The Founding of Brodgar

Post by Yolan »

There is nothing stopping a person from making an alt to live in Brodgar. So long as they are active enough to justify having their own plot of land. Trade benefits the town too.
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Aracos
Posts: 491
Joined: Mon Jan 10, 2011 12:47 am

Re: The Founding of Brodgar

Post by Aracos »

Nice project!, loving it, will be hard to prevent raids and attacks, but good luck! keep us informed.
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Winter is coming...
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ramones
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Re: The Founding of Brodgar

Post by ramones »

Aracos wrote:Nice project!, loving it, will be hard to prevent raids and attacks, but good luck! keep us informed.
It would really require for raider to be an asshole to try to raid anyone in Brodgar :) Like, people barelly have palisades, and even that only those that are ahead of others. No resources, only one has metal and its tin, no other goodies to get.

I don't think anyone would even bother loosing hhp for leaving scents there to ram :) (or to bash, even worse)

So I'll keep my fingers crossed that everyone leaves Brodgar on their own in w7.
W16.1 - Pet Sematary (hermit)
W8 - Hermitage
W7 - Emerald City
W6 - Gomorrah
W5 - Pandemonium
W4 - Angkor
W3 - Angkor
NIGNOGNAG
Posts: 269
Joined: Fri Mar 16, 2012 11:44 pm

Re: The Founding of Brodgar

Post by NIGNOGNAG »

Hello,

I wish to live in Brodgar. Mind sending me a pm?
Vaku
Posts: 427
Joined: Fri Aug 26, 2011 7:03 am

Re: The Founding of Brodgar

Post by Vaku »

NIGNOGNAG wrote:Hello,

I wish to live in Brodgar. Mind sending me a pm?
Found in the Dwarves and Thieves subforum: Always Open Immigration Policy

At this time, the HS: BrodgarOne, BrodgarTwo and BrodgarThree

all will work.
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Snackish
Posts: 195
Joined: Fri Nov 12, 2010 3:42 am

Re: The Founding of Brodgar

Post by Snackish »

NIGNOGNAG wrote:Hello,

I wish to live in Brodgar. Mind sending me a pm?
Surely wouldn't you send him a PM instead of him sending you a PM?
Like that guy said, hope to see you around Brodgar!
ImageImageLet's fight, like gentlemen.
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Yolan
Posts: 1097
Joined: Wed Jun 03, 2009 3:26 pm
Location: Japan

Re: The Founding of Brodgar

Post by Yolan »

By the way guys, Snackish is now our official chief. Give him celebratory snacks. I hear he likes those kinds of things.

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