Brodgar! - Mankind's Last Hope

Forum for discussing in game politics, village relations and matters of justice.
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Jackard
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Brodgar! - Home of The Brodgar Herald

Post by Jackard »

btaylor wrote:Image
please no
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btaylor
Posts: 1692
Joined: Thu Oct 22, 2009 1:37 am

Re: Brodgar! - Home of The Brodgar Herald

Post by btaylor »

It's funny, though. :D We're all farmers.
The unfed mind devours itself. - Gore Vidal
Andajas
Posts: 6
Joined: Wed Apr 11, 2012 12:40 pm

Re: Brodgar! - Home of The Brodgar Herald

Post by Andajas »

I would like to join Brodgar, but I want to be a miner, I guess there are no chances to own a cave or a hole in brodgar ?
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btaylor
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Joined: Thu Oct 22, 2009 1:37 am

Re: Brodgar! - Home of The Brodgar Herald

Post by btaylor »

Andajas wrote:I would like to join Brodgar, but I want to be a miner, I guess there are no chances to own a cave or a hole in brodgar ?
You can do whatever you want, there are no given roles. It's basically a bunch of people living in an agreement to act civilized and trade in a peaceful and productive manner. You're not gonna be given a cave or a minehole just because you say you want to be a miner, you'll have to find one yourself. Also I would suggest you join Brodgar now while we still have trees left. That sound familiar to anyone? :lol:
The unfed mind devours itself. - Gore Vidal
freidrich
Posts: 11
Joined: Mon May 20, 2013 9:42 pm

Re: Brodgar! - Where All Roads Shall Lead?

Post by freidrich »

Hi all,

I started in the town some days ago.

First feeling is much more fun than my previous hermit experience.

I just collected the 6000 xp points necessary to stake a claim. I planned to settle on S3E5 if this makes no problem for anybody.

I'm a peacefull player who prefer to trade and interact with other players than killing them. I allready know Smoobs and Astridax who seem to be cool guys as they helped me at once.

Voila...

BTW : i noticed in West of the town a village called tomatoe farm. Doeas anybody know who they are ? friendly or not ?
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Yolan
Posts: 1097
Joined: Wed Jun 03, 2009 3:26 pm
Location: Japan

Re: Brodgar! - Where All Roads Shall Lead?

Post by Yolan »

Tomatoes farm are friendly.

Here is the latest city map. Lots of developments in the last few days. Any chance we can have it gridified? ;-)

Image

I think town population is now pushing seventy. We are getting close to W6 Brodgar levels.
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btaylor
Posts: 1692
Joined: Thu Oct 22, 2009 1:37 am

Re: Brodgar! - Where All Roads Shall Lead?

Post by btaylor »

So crazy how quickly the village grew. Let us be a lighty beacon of light!

Image
The unfed mind devours itself. - Gore Vidal
nilremcg56
Posts: 7
Joined: Thu Jun 06, 2013 3:46 am

Re: Brodgar! - Where All Roads Shall Lead?

Post by nilremcg56 »

If I were to start at Brodgar, would it be possible to take two grids in a bad area, say n5e6 & n5e7 where the river takes up most of the plots and it would equal out?
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btaylor
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Joined: Thu Oct 22, 2009 1:37 am

Re: Brodgar! - Where All Roads Shall Lead?

Post by btaylor »

nilremcg56 wrote:If I were to start at Brodgar, would it be possible to take two grids in a bad area, say n5e6 & n5e7 where the river takes up most of the plots and it would equal out?
Not sure how that would work out. I notice you wouldn't be able to fully enclose the entire grid in a palisade but you still get a rather large chunk of land to live on.
The unfed mind devours itself. - Gore Vidal
mvgulik
Posts: 4092
Joined: Fri May 21, 2010 2:29 am

Re: Brodgar! - Where All Roads Shall Lead?

Post by mvgulik »

Updated Plot map.
- Red: Bad Plot. (Cliffs, HF Littered, etc.)
- Green: Public Work Plot.
- Cyaan: Work in Progress. (Unclaimed but with HF)
- Magenta: Claimed.
+ Blue dot: Public (accessible) Water Well.

Imgur: http://imgur.com/zgVJlgW
DirectLink: http://i.imgur.com/zgVJlgW.jpg

(Was PNG, but Imgur made it a blurry JPG.)

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