This is obviously the solution, it is also unfortunately non-trivial to accomplish. It's fixed in Salem.cobaltjones wrote:That's not bad actually.Arcanist wrote:Perhaps add an option to butcher bodies. Then they would turn into skeletons and would be destroyable
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jorb
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Re: L2P Legit (highly graphic alt spam, avert your eyes)
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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parisparisparis
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Re: L2P Legit (highly graphic alt spam, avert your eyes)
if you make this happen pls i want human meat sausages. thank you.jorb wrote:This is obviously the solution, it is also unfortunately non-trivial to accomplish. It's fixed in Salem.cobaltjones wrote:That's not bad actually.Arcanist wrote:Perhaps add an option to butcher bodies. Then they would turn into skeletons and would be destroyable

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sabinati
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Re: L2P Legit (highly graphic alt spam, avert your eyes)
make hearthfires have 0 soak and small hitpoints for a short time after creation and not require vandal to destroy while it is "drying"jorb wrote:This is obviously the solution, it is also unfortunately non-trivial to accomplish. It's fixed in Salem.cobaltjones wrote:That's not bad actually.Arcanist wrote:Perhaps add an option to butcher bodies. Then they would turn into skeletons and would be destroyable
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APXEOLOG
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Re: L2P Legit (highly graphic alt spam, avert your eyes)
Yes it is a good idea, but i know lot's of players who play time to time and don't really want to pay month fee and i don't see good solution for this problem. Maybe make free acounts with disabled HS spawn option and p2p accounts with full support and limited chars.burgingham wrote:Oh look, I just posted the same thing in a different thread ^^APXEOLOG wrote:The only way to remove alt spam is make pay2play system with limited characters on account.
Not so different after all.
Sadly that won't hapen since our devs don't want the responsibilities that come with selling HnH as a product
still not a problem to spawn > destroy i think, or spawn and jump CR for example (if defenfing). But it is a good solution for some situations.sabinati wrote: make hearthfires have 0 soak and small hitpoints for a short time after creation and not require vandal to destroy while it is "drying"
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jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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Jojjkano
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Re: L2P Legit (highly graphic alt spam, avert your eyes)
I dont see any problems in limiting each account to maybe 5 chars?

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jorb
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Re: L2P Legit (highly graphic alt spam, avert your eyes)
Jojjkano wrote:I dont see any problems in limiting each account to maybe 5 chars?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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APXEOLOG
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Re: L2P Legit (highly graphic alt spam, avert your eyes)
I dont see any problems in creating new account for every 5 charsJojjkano wrote:I dont see any problems in limiting each account to maybe 5 chars?
W10 Meme Plot | W9 Mantis Garden | W8 Core | W7 Ofir | W6 the City of Dis | W5 Vitterstad | W4 A.D. | W3 Mirniy
jorb wrote:All your characters will be deleted, and I will level every village any one of them were ever members of.
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LadyGoo
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Re: L2P Legit (highly graphic alt spam, avert your eyes)
Factnfiction is something typical to joojoo. Honestly, never understood newbs who speak loud, since it always looks not to their favour.
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dagrimreefah
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Re: L2P Legit (highly graphic alt spam, avert your eyes)
Of course you wouldn't. You see no problem hacking e-mails, so why would you see a problem with that?APXEOLOG wrote:I dont see any problems in creating new account for every 5 chars
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cobaltjones
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Re: L2P Legit (highly graphic alt spam, avert your eyes)
Can you explain exactly why? I've never understood why it's such a problem.jorb wrote:This is obviously the solution, it is also unfortunately non-trivial to accomplish. It's fixed in Salem.cobaltjones wrote:That's not bad actually.Arcanist wrote:Perhaps add an option to butcher bodies. Then they would turn into skeletons and would be destroyable
Just make a butcher skill that immediately turns a dead body into a skeleton. All equips from the dead character are lost (and don't worry about harvesting human meat or hides, that's just dumb), and then you can lift the skeleton out of the way.
What exactly is the logistical problem with a solution like this?