Mulberry eating made simple

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Cain
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Re: Mulberry eating made simple

Post by Cain »

stickman wrote:
Jackard wrote:
DeadlyPencil wrote:How would you feel if someone created a macro and got their hero to chop down every tree he could find 24 hours a day"
You have no idea how these things work.
Um well this is exactly what they did in runescape... people using macros would set them to run all day long and just chop down trees.. you would go up to a high level tree and there would be like ten people with the same name + numbers all level 1 waiting for teh tree to spawn. They would then sell the high qaulity wood and then sell the ingame money on auction sites for real money.

with a macro you could sit beside a river and mulberry tree and just set it to dig, make pots... drop pots... eat berries all day long. Check your guy in the morning and spend million or so learning points you earned during the night. I gaurantee if this game becomes popular there will be tons of people doing it.
We know what a macro is. But you can't make a macro that "chops down every tree he could find." What you're describing is completely different than what deadly pencil is/was imagining
I once dreamt of crafting beautiful thane's rings... then I discovered Big Bear Bangers. Now I smash beautiful things.
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theTrav
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Re: Mulberry eating made simple

Post by theTrav »

Cain wrote:We know what a macro is. But you can't make a macro that "chops down every tree he could find."
umm... Sure you can... Don't underestimate the power of a good macro.
DeadlyPencil
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Re: Mulberry eating made simple

Post by DeadlyPencil »

Actually Cain you are the clueless one. I am assuming you never played runescape at the peak of the bots and thus have no clue how complex their macros were. They would go back to the bank to deposit, log onto a different word, trade with people, talk to people, automatically create new characters, they even defeated all of the "random" events that jagex made specifically to stop bots. and by random event, i mean they had to finish a mini game until they could go back to where they were. you name it, they could do it. Some even had a list database of the player moderators and would log out and onto a different world at the sight of one.

Creating a macro to chop down every tree in this game only requires recharging stamina and eating. That is dead simple compared to what some of the runescape bots overcame.
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Jackard
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Re: Mulberry eating made simple

Post by Jackard »

What you dont seem to understand is that even if it is possible to make a supermacro that chops down every nearby tree, no ones going to bother making one since that is a giant waste of time.
DeadlyPencil
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Re: Mulberry eating made simple

Post by DeadlyPencil »

... ... okay.... so my hypothical example of a simple macro that would hurt this game isn't unlikely to be made. whats your point? i dont know why you think making macros are so difficult. i would be supprised if someone in this game already hadn't make a clay pot making macro to gain a ton of LP, thats one you just have to record, you dont even have to code it.
Last edited by DeadlyPencil on Fri Dec 04, 2009 4:32 am, edited 1 time in total.
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Jackard
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Re: Mulberry eating made simple

Post by Jackard »

you, conjuring up phantoms to sell your horseshit. it wont work on everyone
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CG62
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Re: Mulberry eating made simple

Post by CG62 »

The game has been open to macroing since it's inception... or rather release to the public (as far as I know, neither Jorb nor Loftar have made anything specifically for anti-macro shit).

If someone wanted to make some kind of game-breaking ubermacro, they would have by now.


Macros aren't the root of all evil.
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loftar
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Re: Mulberry eating made simple

Post by loftar »

CG62 wrote:(as far as I know, neither Jorb nor Loftar have made anything specifically for anti-macro shit)
I did once, when I removed LP gathered from collecting branches and the like, because it was breaking the game a little bit too much. As I mentioned above, though, we try to view macroing as an indication that the game has to change rather than the players.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Jackard
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Re: Mulberry eating made simple

Post by Jackard »

DeadlyPencil wrote:... ... okay.... so my hypothical example of a simple macro that would hurt this game isn't unlikely to be made. whats your point? i dont know why you think making macros are so difficult. i would be supprised if someone in this game already hadn't make a clay pot making macro to gain a ton of LP, thats one you just have to record, you dont even have to code it.
Claypots? Laughable. There are far superior methods of macroing, and even those are enormously inefficient when compared to the gains you can make from actually playing the game.

your ignorant fearmongering wont work, boy
DeadlyPencil
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Re: Mulberry eating made simple

Post by DeadlyPencil »

Its obvious your just trolling me so this will be my last post in this topic. Inefficiency means nothing when 1 guy can play 4 hours normally, macro the other 20. Obviously you get more exp by doing better methods, but it doesn't matter, as you would have to play insane hours to match a player who macros when he is sleeping.

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