Resource Layer Utility

Forum for alternative clients, mods & discussions on the same.

Moderator: Phades

User avatar
boshaw
Posts: 1612
Joined: Tue Jun 01, 2010 10:22 pm

Re: Resource Layer Utility

Post by boshaw »

psyknx wrote:Using this code and I can't get any other outcome than Processing: 0 files.

Code: Select all

(slu:run :mode :da :layers "layers/hnh" :args '("res/" "dec/"))
Any ideas?
Are you sure the folder "res/" exists within the relative path from where you're running the program, and that there are .res files within it?

Try to type in the absolute path to the folder.
User avatar
psyknx
Posts: 264
Joined: Sat Jan 16, 2010 6:58 am

Re: Resource Layer Utility

Post by psyknx »

boshaw wrote:
psyknx wrote:Using this code and I can't get any other outcome than Processing: 0 files.

Code: Select all

(slu:run :mode :da :layers "layers/hnh" :args '("res/" "dec/"))
Any ideas?
Are you sure the folder "res/" exists within the relative path from where you're running the program, and that there are .res files within it?

Try to type in the absolute path to the folder.
I only had the jar file in it, after I unpacked it all worked fine. Let's blame it on monday.
User avatar
ArvinJA
Posts: 1255
Joined: Sun Mar 20, 2011 1:02 pm
Location: Sweden

Re: Resource Layer Utility

Post by ArvinJA »

I'd like to issue a warning to anyone using the lisp layer utility.
So I was pretty stoked to try out the new version of the Layer Utility, because I had a pretty awesome png of an oddish I wanted to encode. So I followed the instructions on github which seem to be a bit outdated, but I'll get to that later.
The first requires you to find yourself a Common Lisp compiler of your choice (SBCL,CMUCL,CLISP, etc) and follow the following:
The emphasis is my own. It was the first google hit for "Common Lisp Compiler" so I went ahead and installed it. When I fired up the REPL I was greeted by this:
Image
My immediate reaction was "Oh, jewware", but since I am a liberal open-minded swede I realized I was letting my prejudices furthered by the structural racism of today's society get the best of me. I continued following the instructions and tried to get Quicklisp going.
quicklisp instructions wrote:$ sbcl --load quicklisp.lisp
"Oh, it wants me to run sbcl? Shouldn't the instructions be compiler-independent?"
In the end, I couldn't get quicklisp to work with CLISP (it wouldn't run the layer util anyway), even though I loaded and installed quicklisp.

Code: Select all

(load "quicklisp")
(quicklisp-quickstart:install)
But I digress. It was here I noticed that something was awfully wrong.
Image
Hnng... CLISP had through its zionist agenda replaced my entire PATH variable with only its own path. GG.
I gave sbcl a quick try but couldn't get it to work, I had lost the motivation to encode that png, the Jews had finally managed to completely demoralize me.

Conclusion:
Don't trust the Jews. Use the Easy Method instead.
1) [Easy Method] simply download the branch/source, and use run-abcl.{bat,sh}
This will automatically load in the files and set you at a REPL once done where you can then do your work.
To be honest, I've still to encode that png into a res file, this is how they get you.
The low life has lost its appeal
And I'm tired of walking these streets
To a room with its cupboards bare
User avatar
dafels
Posts: 3071
Joined: Sun Nov 14, 2010 7:49 pm
Yahoo Messenger: davis

Re: Resource Layer Utility

Post by dafels »

can anyone reupload the precompiled package, link broken
User avatar
boshaw
Posts: 1612
Joined: Tue Jun 01, 2010 10:22 pm

Re: Resource Layer Utility

Post by boshaw »

dafels wrote:can anyone reupload the precompiled package, link broken
http://puu.sh/fagnD/be9e069e72.rar

If the link ever expires just pm me
Smoopadoop
Posts: 390
Joined: Tue Apr 22, 2014 8:15 am
Location: Somewhere in Australia, probably.

Re: Resource Layer Utility

Post by Smoopadoop »

Because I'm shit and have no idea what I'm doing, if somebody can extract all the MIDI files and send them to me, I will pay you with a mediocre drawing of your choice.
MODS ARE ASLEEP POST SMALL BART
ImageImageImageImageImageImageImageImageImage

Return to “The Wizards' Tower”